Pistol Justice Update
[p]
[/p][p]This another small update intends to shift the difficulty balance towards player ever so slightly.[/p][p]Changelog:[/p]
- [p]Fixed crosshair naming of some objects which had it incorrectly[/p]
- [p]Buffed pistols damage from 4 to 5, also slightly increased firerate of dual pistols.[/p][p](Having damage lower than their vanilla counterpart was an unintended behavior which made pistols very pale unless players are precisely accurate with them.)[/p]
- [p]Added new Skill - Diaphragmatic Breathing. (Faster stamina restoration when standing still)[/p]
- [p]Zombie enemies now spawn in slightly lesser amounts[/p]