Improved enemy bullet rendering (v1.32.3.2)
A new update has been released for BlastZone 2! (v1.32.3.2) This is a smaller update that improves enemy bullet rendering and a few other adjustments. Occasional Z clipping issues for background enemy bullets have been fixed, and the front of bullets have been made more prominent.
This update also improves the final player death red screen fade. For more details, here are the full release notes for v1.32.3.2:
As usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.32.3.2” or higher. Enjoy!
This update also improves the final player death red screen fade. For more details, here are the full release notes for v1.32.3.2:
- Fixed occasional Z clipping issues for enemy bullets in the background
- Made the front of enemy bullets more prominent than the tail to improve visibility
- Fixed the final player death red screen fade not affecting enemy bullets, particles, or the HUD
As usual, to make sure you have the latest update, launch the game and check the lower left corner for “v1.32.3.2” or higher. Enjoy!