1. Engine Eternal
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  3. Patch 1.12

Patch 1.12

[h2]Adjustments[/h2]
  • [p]Updated Spectating so you can now switch target using left click[/p]
  • [p]Slightly decreased camera sensitivity in Spectate[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where the Warden would 'stick' to players if he walked into them[/p]
  • [p]Additional fixes for player animation desync[/p]
  • [p]Fixed an issue where the Respawn Machine sound effect could be heard regardless of location[/p]
  • [p]Fixed an issue where Bouncy's teleport mechanic wasn't working exactly as intended[/p]
  • [p]Fixed an issue where C.O.L.I.N.'s animations were not displaying properly for everyone[/p]
[h2]Known Issues[/h2]
  • [p]Player animations may still occasionally be desynced - this will usually be due to poor connection (for example if players are connected from different time zones)[/p][p]We are continuing to investigate this bug and will be addressing it until it's fixed[/p]
  • [p]Extremely rare bug may occur where a player is teleported outside of the train during level transitions[/p]
  • [p]Rare bug may occur in Ashroot Hollow where plants occasionally clip in and out of existence; we are investigating[/p]
  • [p]Performance issues may still occur in Verdant Grove[/p]
[p][/p][p]If you have any feedback for us, please don't hesitate to let us know in our Discord Server[/p][p][/p][p]Oscar & Brellario[/p][p]Absolutely Cookage[/p]