PATCH 1
[p]3DAYS here![/p][p]We’ve rolled out updates to make your gameplay smoother—check out the patch notes below.[/p]
- [p]Engine Update[/p][p]- Upgraded the engine to Unity 2022.3.62f2 per security advisory.
[/p] - [p]Graphics [/p][p]- Added/updated UI to better visualize Room Mana status.
[/p][p]- Fixed an issue where objects found in Secret tiles
(e.g., Gold, Potion) could become buried in terrain. [/p][p][/p] - [p]Balance [/p][p]- Environment tiles can now only be placed adjacent to Path tiles or Room tiles. [/p][p]- Mimic summons are no longer limited by the dungeon’s Max Mana. [/p][p]- Brought forward the unlock timing of the Mimic passive in the research tree. [/p][p]- Reduced the required research resources for the two higher-tier Mimics. [/p][p]- Slime King now additionally requires reaching a specific wave to appear. [/p][p][/p]
- [p]Bug Fixes [/p][p]- Fixed the game failing to run correctly in locales that use “,” as the decimal separator. [/p][p]- Fixed a crash that could occur when exiting the game. [/p][p]- Fixed characters occasionally moving during the Card Selection phase under specific conditions. [/p][p]- Fixed an issue where the Priest sometimes would not return under certain conditions. [/p][p]- Fixed a bug where the marker of a returned character did not disappear. [/p][p][/p]
- [p]Other [/p][p]- When using Continue, the screen now switches only after the save has fully loaded. [/p]