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Release notes - v0.2.2

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🛒 PATCH NOTES 0.2.2 – Bug Fixes!
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  • [p]The restocker now correctly fills the new bread shelf.[/p]
  • [p]Restockers no longer collide with storage racks; their pathfinding has been adjusted.[/p]
  • [p]Fixed placement zones for decorative elements.[/p]
  • [p]Trays no longer disappear from bakery furniture.[/p]
  • [p]NPCs no longer get stuck under the parking lot, resolving the end-of-day summary freeze.[/p]
  • [p]Cars remain disabled for now. They will return in a future content update.[/p]
  • [p]Fixed the issue causing the stacker to disappear.[/p]

Release notes - v0.2.0

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🛒 PATCH NOTE 0.2.0 – New Features & Bug Fixes!
[h2]
Old bakery trays are not attached to the shelves (you can move the trays to attach them).[/h2][p][/p][h3]â—½ BAKERY[/h3]
  • [p]Expanded tray sizes.[/p]
  • [p]Fixed a bug where trays remained suspended in the air after moving a stall.[/p]
  • [p]Fixed a bug that prevented selecting a stall.[/p]
  • [p]New tray placement system: no longer necessary to select a shelf to place a tray.[/p]
  • [p]Added the ability to sell bakery counters.[/p]
  • [p]Customers now purchase bakery items in groups.[/p]
  • [p]Customers now receive their bakery purchases in a bag.[/p]
  • [p]Replaced the 3-tier bakery shelf.[/p]
  • [p]Added new trays and furniture.[/p]
  • [p]Added the item "Baguette" to the bakery.[/p]
  • [p]The bakery can now be placed freely anywhere in the store.[/p]
  • [p]Previously placed trays are no longer attached to stalls — you can now reposition and reattach them.[/p]
[p][/p][h3]â—½ ITEMS[/h3]
  • [p]Adjusted the number of celery on the shelves.[/p]
  • [p]Modified the placement time for certain items on shelves.[/p]
  • [p]Renamed some items.[/p]
  • [p]Removed certain item variants.[/p]
  • [p]Updated 3D models for cupcakes, macarons, donuts, tartlets, and chips.[/p]
  • [p]Added many new decorations.[/p]
[p][/p][h3]â—½ DECORATIONS[/h3]
  • [p]Added new in-store decorations.[/p]
[p][/p][h3]â—½ SCANNER[/h3]
  • [p]Added the ability to scroll through items on the scanner.[/p]
  • [p]Added the ability to remove an item directly from the scanner.[/p]
  • [p]Item count in the basket is now displayed in the scanner menu.[/p]
[p][/p][h3]â—½ STOCK[/h3]
  • [p]Added quick buttons to change item prices.[/p]
[p][/p][h3]â—½ RESTOCKER[/h3]
  • [p]Fixed a bug preventing cartons from being picked up or placed on a pallet that the restocker had just moved.[/p]
[p][/p][h3]â—½ CASH REGISTER[/h3]
  • [p]Fixed a bug that misaligned fruit and vegetable bags on the conveyor belt.[/p]
  • [p]Fixed a bug that prevented checkout from functioning correctly.[/p]
  • [p]Fixed a visual bug with the gate at the cash register.[/p]
[p][/p][h3]â—½ MULTIPLAYER[/h3]
  • [p]Fixed a bug that prevented the separator bar from displaying on cash registers for non-host players.[/p]
  • [p]Fixed a synchronization issue on the cash register screen.[/p]
  • [p]Fixed a bug where the basket item list was not cleared on the PC when a non-host player placed an order.[/p]
  • [p]Fixed a bug that showed items with quantity 0 on the scanner for non-host players.[/p]
  • [p]Fixed a synchronization issue with the number of items in boxes.[/p]
  • [p]Fixed a bug that allowed non-host players to place more items than were in their box (or more than the shelf could hold).[/p]
  • [p]Fixed a bug that allowed non-host players to take more items than were on the shelf (or more than could fit in their box).[/p]
  • [p]Fixed a synchronization issue related to Extension #16.[/p]
[p][/p][h3]â—½ FORKLIFT & PALLET JACK[/h3]
  • [p]Fixed a bug that prevented players from exiting the pallet jack or forklift.[/p]
  • [p]Fixed a bug where the character model appeared in front of the camera.[/p]
  • [p]Increased the lift and drop speed of the forklift.[/p]
  • [p]Updated first-person and third-person cameras for the forklift.[/p]
  • [p]Fixed a bug where a pallet remained highlighted in green after being picked up.[/p]
  • [p]Improved how pallets are placed onto racks.[/p]
  • [p]Pallet placement preview on racks now displays a white outline.[/p]
[p][/p][h3]â—½ SHELVES[/h3]
  • [p]Fridge and freezer doors now open by looking at them instead of walking up to them.[/p]
  • [p]Fixed a freeze that occurred when selecting a shelf.[/p]
  • [p]Adjusted the size of wine shelves.[/p]
[p][/p][h3]â—½ OTHER[/h3]
  • [p]Greatly reduced the size of save files (e.g., from 100MB down to 1MB).[/p]
  • [p]Fixed a visual bug affecting revenue and expense display in the financial summary.[/p]
  • [p]Updated control display and fixed related issues.[/p]
  • [p]Partial redesign of some user interface elements.[/p]
  • [p]Increased the size of shelf labels and text.[/p]
  • [p]Added the ability to sell bakery counters and the pallet stacker machine.[/p]
  • [p]Added the ability to transfer items from one box to another.[/p]
  • [p]Added a pop-up to display the names of item supports.[/p]
  • [p]Bugged pallets from older saves are now automatically removed.[/p]
  • [p]Customers no longer complain about items you’ve just unlocked.[/p]
  • [p]Fixed a bug that unlocked the door to Extension #12 too early.[/p]
  • [p]Fixed a bug where customers would walk on top of shelves.[/p]
  • [p]Fixed an issue with the in-store PC item filter displaying incorrect items.[/p]
  • [p]Updated the shelf placement animation.[/p]
  • [p]Fixed the maximum value for the "Client 500K" achievement.[/p]
  • [p]Fixed the "Level80" and "Level100" achievements not unlocking properly.[/p]
  • [p]Adjusted the placement area for the pallet stacker.[/p]
  • [p]Fixed the rotation of clothing boxes when held by the player.[/p]

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[p][/p][h3][/h3][h3]Have you seen it? Put it on your wishlist? It's time to fill your shopping cart.[/h3][p][/p][p]Better Mart is on special offer for a limited time, and it's not a low-key promotion: -20%, same intense management, same impatient customers, same hassles at the checkout. 🛒💥[/p][p][/p][p]📆 Hurry up, the offer doesn't stay long AFK.[/p][p]🎮 Caddies, promos, shoppers in Black Friday mode... can you handle it? Prove it.[/p]

HOTFIX - v0.1.10B

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🛒 PATCH NOTES 0.1.10B – Bug Fixes!
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  • [p]Fixing clients who get stuck on the balance[/p]
  • [p]Fixing clients who buy items that are too expensive[/p]
  • [p]Fixing fruits and vegetables that do not save[/p]
  • [p]Fixing visual bugs on fruit and vegetable boxes[/p]
  • [p]Fixing bugs that caused empty pallets and buggy empty boxes[/p]
  • [p]Fixing collisions with racks[/p]

Notes de mise à jour - v0.1.10

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🛒 PATCH NOTES 0.1.10 – New Items and Bug Fixes!
[p][/p][h3]â—½ CLIENTS[/h3]
  • [p]Improved diversity of products purchased by customers.[/p]
  • [p]Customers now go to the scale to weigh their fruits and vegetables.[/p]
  • [p]Customers now pick up more items from the bakery and the fruits & vegetables section.[/p]
  • [p]Fixed a bug where a "missing item" complaint was triggered even though the item was in stock.[/p]
[p][/p][h3]â—½ ITEMS[/h3]
  • [p]Added 35 new fruits and vegetables,[/p]
  • [p]Reorganized the Furniture category in the shop.[/p]
[p][/p][h3]â—½ SHELVES[/h3]
  • [p]Bakery items and fruits & vegetables are now placed and removed more quickly,[/p]
  • [p]Fixed a visual bug that created a "ghost item" when placing objects on a shelf.[/p]
[p][/p][h3]â—½ MULTIPLAYER[/h3]
  • [p]Fixed a synchronization bug related to the number of items on shelves in multiplayer,[/p]
  • [p]Reduced latency between players (fixed a bug causing several seconds of delay or more),[/p]
  • [p]Reduced loading time when joining a game (now almost instant),[/p]
  • [p]Fixed synchronization bug on day status (open/closed)[/p]
[p][/p][h3]â—½ OPTIMIZATION[/h3]
  • [p]Improved performance when customers are present,[/p]
  • [p]Optimized performance in the storage room,[/p]
  • [p]Improved performance when moving pallets.[/p]
[p][/p][h3]â—½ MISCELLANEOUS[/h3]
  • [p]Added the ability to start a day from the in-game PC,[/p]
  • [p]Fixed achievement translations,[/p]
  • [p]Fixed the "Sell 100 items" achievement, which wasn’t unlocking properly,[/p]
  • [p]Item count is now displayed on boxes placed on the floor,[/p]
  • [p]Fixed the collection menu, which wasn’t showing the correct maximum number of items available in the game,[/p]
  • [p]Fixed a visual bug that prevented seeing the machine placement zone.[/p]