UPDATE 0.2.0.0
This update contains bug fixes, balancing, new upgrades, and more.
Improvements:
[h3]We've added some map events "Shrines" that appear randomly and grant bonuses.[/h3]

[h3]We've revamped the upgrade system:[/h3]

Upgrade System:
Fixes:
Improvements:
- Small improvement to the spell autocasting system. (Now with the autocast system the AOE spells only activate if enemies are close to a certain distance).
- The cooldown time of some spells has been slightly changed.
- Fire Breath spell now attacks in the mouse direction.
- Improved the sprite of the Fire Breath spell.
- Changed the sprite of the Flamethrower spell.
- Increased the number of elite monsters.
- Elite monsters now have more health and use special attacks.
- Characters now unlock by killing the first elite on the map of the same element instead of the mini boss.
- The inventory chest has been temporarily disabled.
- An improvement to the loot drop indicator has been made.
[h3]We've added some map events "Shrines" that appear randomly and grant bonuses.[/h3]

[h3]We've revamped the upgrade system:[/h3]

Upgrade System:
- A visual improvement was made in the selection of upgrades when leveling up.
- The base percentage for some upgrades has been changed.
- Now there is a rarity system for the upgrades.
- Offensive upgrades are now individual for each spell.
- New special upgrades have been added that appear every 10 levels.
Fixes:
- Fixed the font of some numbers displayed on the screen.
- Fixed the luck upgrades to now show as a percentage.
- Fixed a SFX glitch in the upgrade menu.
- Fixed a glitch in basic attack SFX.