UPDATE 0.4.4.0
[p]Balancing:[/p]
- [p]Increased execution speed and damage of Bosses and Mini-Bosses attacks.[/p]
- [p]Adjusted the health of some Bosses and Mini-Bosses.[/p]
- [p]Increased the travel speed of the player’s basic attack.[/p]
- [p]Adjusted the player’s movement speed.[/p]
- [p]Decreased monster movement speed.[/p]
- [p]Reduced the percentage bonus of cooldown reduction upgrades when leveling up.[/p]
- [p]Reduced the chance of cooldown reduction upgrades appearing when leveling up.[/p]
- [p]Reduced the cooldown time of many spells, aiming for around 10 seconds maximum, with some exceptions.[/p]
- [p]Along with the cooldown changes, spell durations were also adjusted.[/p]
- [p]Rebalanced the damage of various spells.[/p]
- [p]Adjusted the upgrades of certain spells when leveling them up in the spellbook.[/p]
- [p]Removed a system that required a certain distance to activate the autocast system (it was confusing some players).[/p]
- [p]Monsters resistant to negative status effects now display “RESISTANT” when taking damage.[/p]
- [p]Changed the tooltip text that appears when unlocking a new spell.[/p]
- [p]Improved the texts in the upgrade selection screen when leveling up, which were previously blurry.[/p]
- [p]Fixed the upgrade selection screen not being centered when leveling up.[/p]
- [p]Added some tips when entering shrine areas that appear randomly during a run.[/p]