In Car Service Together's (CST) DevLog series, we aim to share the game's roadmap, newly added systems, and the innovations we are working on. To stay updated on developments, please join our Discord channel!Hello again, CST followers!
[h3]We've been receiving a lot of messages from you about
DevLog #3, and we've been working hard to prepare a detailed and exciting update in response. CST has now reached
40,000+ wishlists, and we're getting very close to launching the demo![/h3]
https://store.steampowered.com/app/3501070

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[h3]The first DevLog topic is:
Mod Support[/h3]
We're happy to share that CST now has full modding infrastructure in place!CST is being developed by a small team of just three dev, with all 3D art handled by a single team member. Since we’ve made a conscious decision to avoid using premade assets, community support is incredibly valuable to us. That’s why mod support has been one of our top priorities from the start.
If you have experience with modding, you’ll be able to reach out to us via our
Discord server after the demo is released to help test and improve the system ahead of time!
You can check out the CST Mod Guide here![hr][/hr]
[h3]Second DevLog topic is:
Tools[/h3]
If you’ve been following our development on Discord, you already know we’ve been working on several machines for quite some time. We're happy to announce that they are now fully integrated into the project and fully co-op compatible!
- Lift : Allows you to raise vehicles to three different heights, making it easy to move and work around them.

- Lowest Level: Access to engine bay and bodywork
- Mid Level: Ideal for working on wheels and suspension
- Top Level: Lets you remove the engine, perform oil changes, exhaust maintenance, and more
- Tire Changer : Handles mounting and unmounting of tires and rims.

- Tire Balancer : Balances the mounted tires and rims to make them usable. This process merges the two parts into a single usable product.

- Battery Charger : Recharges and increases the durability of batteries. However, batteries that fall below a certain condition threshold will no longer be rechargeable.

And yes — more machines are on the way!
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[h3]Third DevLog topic is:
Different Characters[/h3]
We’re planning to introduce a character customization system during the Early Access phase, and our infrastructure is already built to support it. However, for the demo, there will be
4 different characters available.

In the future, we’ll be adding new;
- Overalls
- Outfits
- Hats
- Shoes
to the game!
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[h3]Fourth DevLog topic is:
User Interface (UI)[/h3]
All UI screens designed for CST are now complete, and most of them have already been integrated into the game. Their usability and functionality will continue to evolve through testing and player feedback.
And a little surprise: CST will
offer FULL GAMEPAD support!
Most of the content shown in the photos and GIFs throughout this DevLog is still under development and does not represent the final version. Some logos and brand visuals may be placeholders or subject to copyright, and will be replaced in the final release![hr][/hr]
[h3]Fifth DevLog topic is:
Parts and Upgrades[/h3]
We've been focusing heavily on customizable and upgradeable car parts. At this point, how these parts function and appear is mostly finalized. Each item now has a
Rarity Level, and we've introduced a
Service Quality score. This allows you to easily compare a low-rarity but highly durable part with a high-rarity part that may have lower durability.

Additionally, these parts will directly affect key vehicle stats such as:
- Weight
- Handling
- Braking
- 0 - 100 km/h - 0-60 mph
- Top Speed
- Horsepower
- 0 - 400 m - 1/4 mile
- Torque
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[h3]Sixth DevLog topic is:
Feeling[/h3]
After sharing our suspension system video, we took the feedback and test results to further improve the in-game feel.
- Updated outline and ghost colors for better clarity
- Added new sound effects to enhance immersion
- Refined the control system to make it more intuitive
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[h3]What’s Coming Next?[/h3]
As promised, CST will be featured with a playable demo in the upcoming Steam Next Fest! Our demo page is launching very soon, and we’ll be sharing all the details again once it’s live.
Don’t forget to
Follow Us On Steam and
Join Our Discord to stay up to date with the latest developments and
Add CST To Your Wishlist!
AND, ARE YOU READY!