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CRASH COURSE: The Ships

[p]Welcome to your CRASH COURSE on The Ships.[/p][p][/p][p]In Wildgate, your ship isn’t just a vehicle. It’s your escape plan, your bunker, your turret platform, your loot hauler, and occasionally...it's a flaming wreck (but your flaming wreck). Each ship has its own style, stats, and surprises. Picking the right one for you and your crew might give you an edge—or a completely different way to play.[/p][p][/p][p]No clue what (or how) to fly? No problem! This mostly-comprehensive, slightly-cheeky guide will get you into the jump seat and primed on what's needed to win without turning your ship into scrap. [/p][p][/p][p][/p][p][/p][h2]SHIP SHAPES: THE BASICS[/h2][p][/p][p]While each ship has its own unique layout and configuration, every ship is built from the same essential parts. So, before we open the hangar and let you pick your ride, let's start with a quick tour of these critical components![/p][p][/p]
  • [p]The helm[/p]
  • [p]The processor[/p]
  • [p]The reactor[/p]
  • [p]The probe and ammo stations[/p]
  • [p]Turrets and hardpoint placements[/p]
[p] [/p][p][/p][p][/p][p][/p][h3]THE HELM[/h3][p][/p][p]You wouldn’t have made it into the Reach if you didn’t know the helm is for flying! It also has some extra buttons for emergency brakes, activating your afterburner, raising and lowering shields, as well as using certain installed hardpoints, such as a Smuggler’s Turn.[/p][p][/p][p][/p][p]
[/p][p][/p][h3]THE PROCESSOR[/h3][p][/p][p]This is where all the resources that keep you flying should go![/p][p][/p][p]Make sure you top it up with fuel and ice by mining their respective asteroids with your multitool—and drop any ammo you find from loot rooms here, too. You can see the amount of resources remaining on the front panel of the processor as well as on the left-hand side of your in-game map. [/p][p]
PS - If you play as Sal, you can deposit any cannons, hardpoints, and/or devices you've stolen looted into your processor to recycle them. You may get a unique Sal invention or something you need in exchange! Alternatively, you may get a 42nd stack of ammo. Salvage responsibly. 😎[/p][p][/p][p][/p][p][/p][p][/p][p][/p][h3]THE REACTOR[/h3][p][/p][p]Ahhh, the burning, beating heart of your ship. [/p][p][/p][p]This majestic piece of machinery has two very important buttons on it:[/p][p][/p]
  • [p]First: The "ice" button! It's got a cute little snowflake on it and, when hit, will repair damage done to your hull, healing your ship for a small amount. (This is, of course, assuming you have ice left in your processor.) Using the ice button does have a short cooldown, so be sure to stop, collaborate, and listen to your fellow crew members in order to optimize your ship health and resources. [/p][p][/p]
  • [p]Second: The Reactor Overload button! It's the big scary one right in the center that can be hit by rival prospectors who want to create some serious chaos. When activated, a Reactor Overload will cause fires to slowly spread throughout your ship. And, if the overload sequence completes...boom goes the dynamite. (That means "it explodes" in elder millennial.) But no need to panic—any one on your crew can hit this button again to disable the sequence at any time.[/p]
[p][/p][p]TL;DR - Klaxons wailing? Ship on fire? Go check the reactor.[/p][p][/p][p][/p][p]
[/p][p][/p][h3]THE PROBE STATION[/h3][p][/p][p]Just completed your hyperjump from The Lucky Docks? Or have a bit of downtime between battles?[/p][p][/p][p]Hop on one of these to explore the Reach quickly and from the relative safety of your own ship. You can use probes to scan Points of Interest, the Wildgate, fuel and ice asteroids, and rival ships. Rivals ships will be temporarily marked on your map after a scan, while anything else will be permanently marked for you and your crew for the duration of the match. [/p][p][/p][p]As the old Auren proverb goes: "Even the smallest probe can change the course of the future."[/p][p][/p][p][/p][p][/p][p][/p][p][/p][h3]THE RELOAD STATION[/h3][p][/p][p]This is where you can reload your weapons and abilities, including your Maghook. (This is also where rival boarders can reload THEIR weapons and abilities. Worth remembering should you have any uninvited guests...)[/p][p][/p][p][/p][p][/p][p][/p][p][/p][h3]TURRETS & HARDPOINTS[/h3][p][/p][p]Once you’ve stolen looted any cannons or hardpoints, you'll need to install them on your ship if you want to use them. Cannons can be mounted into turrets and hardpoints into their respective placements across your hull. [/p][p][/p][p]Similarly, both can be uninstalled—or swapped!—by you and your crew at any point, so don't worry if want to change their layout later. (Worth worrying about, though? The fact that rival crews can do the exact same thing. On your ship. To YOUR loot. The audacity! Stay alert for space theft and, when necessary, go steal your own stolen loot right back.)[/p][p][/p][p][/p][p]🧠 Pro tip: It's quite likely that you'll find more cannons and/or hardpoints than you can install at any one time, so feel free to leave spares on the floor! You may want to hide the good stuff—like Bomb Traps (to prevent any sneaky boarders from sabotaging your own hardpoint) or those extra Plasma Cannons (to prevent hyperfocused Sals from "accidentally processing" them). Totally NOT speaking from experience...[/p][p][/p][p][/p][p][/p][p][/p][p][/p][h2]YOU'RE ON THE SHIP LIST[/h2][p][/p][p](No, really. We're going to list out all the different ships now...)[/p][p][/p][p]In Wildgate, there are currently four ships available. Every player begins with one default ship, and the rest can be unlocked simply by playing. Here they are, in no particular order![/p][p][/p]
  • [p]The Hunter[/p]
  • [p]The Bastion[/p]
  • [p]The Privateer[/p]
  • [p]The Scout[/p]
[p][/p][p][/p][p][/p][p][/p][h3]HUNTER – HUNTR/S Don’t Miss[/h3][p]Class: Gun Ship / All Rounder[/p][p]
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[/p][p]The Hunter is your default starting ship, and a great all-round option even when you’ve unlocked the whole hangar-full. This nimble little craft comes with three forward-facing cannons and one huge advantage: When you drop your shields, you gain speed faster than anything else in the Reach. [/p][p][/p][p]It's got less base health than some of the other ships, so you’ll want to keep moving. But, when flown right, the Hunter is terrifying! Think of it like a space scalpel—sharp, precise, and deadly when it catches someone by surprise. [/p][p][/p][p]If in doubt? Hunter.[/p][p][/p][p][/p][p]
[/p][p][/p][p][/p][h3]BASTION – Absolute Unit[/h3][p]Class: Secure Ship[/p][p]
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[/p][p]Some ships are about speed or shooting, this one is about survival. [/p][p][/p][p]The Bastion is a heavy-duty fortress with engines, built to take punishment and keep rolling (rollin’ rollin’ rollin'). It comes with more health than anything else in the fleet, lots of secure doors, and a free security device just for showing up. Strong, sturdy, reliable—your emotional support ship in times of trouble.[/p][p][/p][p]You won’t outrun much, and you certainly won’t be sneaky, but you will probably stay alive longer than anyone else. If your crew needs a comfy home while they get used to Wildgate, or you like being the last one standing while chaos unfolds around you, pick the Bastion today![/p][p][/p][p][/p][p][/p][p][/p][p][/p][h3]PRIVATEER – So Anyway, I Started Blastin’[/h3][p]Class: Battle Ship[/p][p]
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[/p][p]What’s better than having lots of weapons? If More Weapons™ is your answer, meet the Privateer![/p][p][/p][p]Packing a six-turret gun deck that fires projectiles at twice the usual speed, this ship can melt rival vessels in a hurry. With health only the Bastion can beat, you’ve got all the tools to hold your own in pretty much any fight.[/p][p][/p][p]While this particular ship won’t win many sprint races or dance contests, it packs a punch...and then keeps on swinging. So, if you like to speak loudly and carry a big stick, your ride-or-die ride may just be the Privateer.[/p][p][/p][p][/p][p][/p][p][/p][h3]
SCOUT – Blink and You’ll Miss It [/h3][p]Class: Fast Ship[/p][p]
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[/p][p]The Scout is all about movement. It’s the fastest and most agile ship in the game, with the best top speed, tightest turns, and a boost that keeps going when others tap out. You’re trading defense for speed, though—so...try not to get shot?[/p][p][/p][p]This ship generally lives or dies by your flying, but boy can it fly. Ducking and weaving behind asteroids, burying laser rams into unsuspecting crews, and leaving just about everyone else in your space dust are all on the menu. If you like to live dangerously, the Scout is here for you.[/p][p][/p][p][/p][p][/p][p][/p][p]There’s the ship menu for now! Pick your ride, learn its strengths and weaknesses, and try not to fly into things that hurt. Or do, and make it a great story—that’s the Wildgate way.[/p][p][/p][p]---[/p][p][/p][p]Wildgate launches July 22: https://wildgate.gg/wishlist[/p][p]Join our Discord: https://discord.gg/playwildgate[/p][p]Subscribe to our YouTube channel: [dynamiclink][/dynamiclink][/p]

CRASH COURSE: The Reach

[p]Welcome to your CRASH COURSE on The Reach.[/p][p][/p][p]This lightning-quick guide will take you on a drive-by dive into our delightfully dangerous region of space where the loot’s sweet, the storms are mean, and no two adventures are ever the same. [/p][p][/p][p]So, if you have fewer hyperjumps under your belt than Ion has arms, then listen up! These rookie-friendly tips will help you get into the Reach and ready to take on (most) of what it has to offer. [/p][p][/p][p][/p][p][/p][h2]COME TO THE REACH, WE'LL HAVE A FEW LAUGHS[/h2][p] [/p][p]Let’s get one thing straight: The Reach is not your friend.[/p][p][/p][p][/p][p]It’s a cosmic sandbox full of shiny things and sneaky ways to die. It's also your game map, where every match of Wildgate takes place. The most important thing to know about the Reach, though? This galactic soup of stardust and space crimes is procedurally-generated, which means its size, shape, layout, encounters, hazards, biomes, and more are randomized...and thus cannot be predicted when you first jump in.[/p][p][/p][p]The only viable solution in the face of all this uncertainty is simple: fly around and find out. [/p][p][/p][p][/p][p][/p][h2]PROBE IT, SCAN IT, LOOT IT (OPTIONAL: BOP IT)[/h2][p][/p][p]Your first job when you enter the Reach? Probes. Launch 'em.[/p][p][/p][p]Scan anything that looks even remotely interesting; you'll earn experience and whatever you find will be marked on your map for later! You’re sure to discover all kinds of weird stuff, including Points of Interest (a.k.a. "POIs")—an Astral Tree here, an Abandoned Ship or two there, Skull Rocks (totally fine to visit, honest) or even an Ancient Monolith if you’re lucky.[/p][p][/p][p][/p][p][/p][p]Each Point of Interest in the Reach brings its own mix of mysteries: hostile enemies, no-oxygen zones, special objectives, puzzles, and maybe, just maybe... treasure worth risking your hull for. [/p][p][/p][p][/p][p][/p][p]Any prospector worth their spice salt follows the rule of "ABC": Always Be Checking…around with probes. (Okay, we could have thought that acronym through better.) But seriously, when in doubt—i.e. whenever you're not sure what you should be doing—just hop on your nearest probe and scout. [/p][p][/p][p][/p][p][/p][h2]TALK A WALK BY THE WILDGATE[/h2][p][/p][p]Speaking of scanning, the Wildgate is also an important thing to find. Perhaps the most important![/p][p][/p][p]In the Reach, you either win by being the last ship flying, or by finding an ancient Artifact and escaping through your exit point: the eponymous “Wildgate.” (Feel free to acquire that Artifact through any means necessary, by the way—including from another crew. Whoever you sell it to won’t care.)[/p][p][/p][p][/p][p]The Wildgate doesn’t immediately open at the start of the match, however, nor will it appear in the same location in every match. Finding and scanning it early will give you and your crew options. Because when the ships hit the fan, it’s good to know where your opponents are running to—or where YOU may need to run to in order to abscond with your peacefully-acquired and absolutely-not-stolen prize. 🙃[/p][p][/p][p][/p][p][/p][h2]ENVIRONMENTAL HAZARDS (A.K.A "NATURE'S PVP")[/h2][p][/p][p]If other crews don’t get you, the Reach just might![/p][p][/p][p]Not every match will have the same hazards, so you won’t face them all at once—but if you’re “lucky,” here a few different dangers that may be waiting for you right around the proverbial corner: [/p][p][/p]
  • [p]Cosmic Storms – They zap. You cry.[/p]
  • [p]Lava Asteroids – Spicy rocks. Stay back.[/p]
  • [p]Reach Leeches – Clear them off your hull, or get a nasty surprise. Tick or Treat.[/p]
  • [p]Explosive Debris Fields – Look both ways before crossing the road.

    [/p]
[p][/p][p][/p][p]🧠 Pro Tip: Certain hardpoints for your ship will protect you against some of these threats! Cosmic Storm near the Wildgate? Get a Storm Barrier! Lava Asteroids in your way? Fire Barrier to the rescue! Leech on your hull? Mmm, maybe just shoot it off, that one’s easy.[/p][p][/p][p][/p][p][/p][h2]A SONG OF FUEL AND ICE[/h2][p][/p][p]The Reach is full of many dangers, but it's also full of GOODIES. Like fuel and ice asteroids. [/p][p][/p][p][/p][p][/p][p]Fuel asteroids = fuel for ship's afterburner = more space zoomies where needed to enter or exit combat. Ice asteroids = ice for your ship's reactor = less chance that it will explode and end you and your crew's crime spree. Your pilot and/or resident engineer will love you for getting these, trust us.[/p][p][/p][p][/p][p][/p][p]Luckily, the Reach is loaded with these resources. 🔥[/p][p][/p][p]You’ll need both to stay flying, especially once the Artifact enters the picture. Hunt these tasty space treats down with probes, mine them with your multitool, then pop the resulting hunks of rock into your ship's processor...and boom! Sal's your gal! (Or something. We're still workshopping that one.)[/p][p][/p][p][/p][h2][/h2][p][/p][p]The Reach is what makes every Wildgate match a glorious, one-of-a-kind story. Explore it. Loot it. Survive it. Or, don’t! That’s also a very valid story arc. (You’ll get ‘em next time, champ.)[/p][p]
---[/p][p][/p][p]Wildgate launches July 22: https://wildgate.gg/WishlistUs[/p][p]Join our Discord: https://discord.gg/playwildgate[/p][p]Subscribe to our YouTube channel: https://www.youtube.com/@playwildgate[/p]

Wildgate Cosmic Clash @ GCX 2025

[p]The Wildgate COSMIC CLASH is coming to GCX 2025![/p][p][/p][p]Fly around and find out at our first open tournament July 25 & 26 in Orlando, Florida. [/p][p][/p][h2]WHAT IS GCX?[/h2][p]From the showrunners themselves: "Gaming Community Expo is more than just a gaming convention — it’s a celebration of gaming culture, community, and a shared mission to make a positive impact. And you’re more than just an attendee; you’re part of a passionate network of gamers, creators, and industry insiders. Finally, the best part is by partnering with our friends at St. Jude Play Live, you can help support the kids and families of St. Jude Children’s Research Hospital."[/p][p][/p][p]Visit the official GCX site to learn more and buy tickets![/p][p][/p][p][/p][p][/p][p][/p][p][/p][h2]WHAT IS THE COSMIC CLASH?[/h2][p]The Wildgate Cosmic Clash is a free tournament hosted LIVE and ON-SITE at GCX. (It's also the first official open tournament for Wildgate...EVER!) If you're attending the convention in Orlando this summer, be sure to sign up for a chance to commit space crimes and have a good time with fellow GCX- and shenani-fans alike. Universal glory, some serious bragging rights, and a one-of-a-kind trophy are on the line, so what are you waiting for? Sign ups are open RIGHT NOW for solo, partial crew, and full crew queues.[/p][p][/p][p]Visit the official Cosmic Clash sign up page for more information![/p][p][/p][p][/p][p][/p][p][/p][p]Aren't attending GCX? No problem![/p][p][/p][p]You'll be able to watch the tournament live on Twitch July 25 and 26. [/p]

Open Beta Community Highlights

[p]Ship heists 🚨[/p][p]Rock wars 💎[/p][p]Forbidden love stories 💔[/p][p][/p][p]Thanks for making the Wildgate Open Beta a little weird (and a whole lotta fun). [/p][p][/p][p]We got the receipts, too! Check out these brilliant community-submitted clips from our week-long space crime spree—and be sure to submit your own for a chance to be featured in future highlight reels.[/p][p][/p][p](PS - Don't forget to wishlist us to stay up-to-date on the latest news!)[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Join our Discord: https://discord.gg/playwildgate [/p][p]Submit your own highlights: https://wildgate.gg/submityourclips [/p][p]Subscribe to our YouTube channel: [dynamiclink][/dynamiclink][/p]

Wildgate Open Beta: Thanks for Playing!

[p]Please press F to pay respects in chat... [/p][p][/p][h3]THE WILDGATE OPEN BETA HAS ENDED! [/h3][p][/p][p]From all of us at Moonshot to every single person who downloaded the game, logged in, crashed, encountered an error, played the tutorial, didn't play the tutorial, queued for a match, disconnected from one, submitted a bug report, made a post about AIM-E, never made it past your first POI, and/or managed to hit Level 100: ✨ THANK YOU ✨[/p][p][/p][p]You are a legend, and are now officially part of the game's legacy.[/p][p][/p][p][/p][p][/p][h3]SO...WHAT HAPPENS NOW?[/h3][p][/p][p]We're gonna let our Moonshot devs cook. (Seriously. 🍳)[/p][p][/p][p]Over the next few weeks, we'll spend time analyzing player data and using that information to improve the game as much as we can for our launch on JULY 22! Until then, every response, post, and report we receive helps us make Wildgate better. So, if you haven't already, please take a moment to:[/p][p][/p]
  • [p]Share your game feedback, positive or critical[/p]
  • [p]Report any bugs you may have encountered while playing[/p]
[p][/p][p]You can join our official Discord server to access our feedback and bug report channels directly! (It's also a rad place to get the latest game updates, connect with fellow prospectors, chat with our devs, and more. Please hop on board if you can!)[/p][p][/p][p]It was both an honor and privilege to host you this week. 💖[/p][p][/p][p]If you enjoyed your time during the Open Beta, please also consider wishlisting us! (And be sure to tell your friends about Wildgate, if you haven't already). Every little bit helps our team an awful lot. [/p][p][/p][p]See you soon, space cowboys... [/p]