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Kin and Quarry News

0.2.1 - Lag Fixes

[p]This should help with overall performance, especially if you noticed your GPU usage being really high in certain menus. They'll have a bit less flash and flair but that's a worthy sacrifice in this case.[/p][p][/p][p]Blocks in the mine now no longer render when your camera isn't in view of them. This should help with performance. You shouldn't actually visually see any differences.[/p][p]The Evertree, Manage Units, Museum, and Level Up scenes no longer have a shader in their background. This should help with performance.[/p][p]Removed the fanciness of the Ascension scene as it was causing problems with certain GPUs.[/p][p]Fixed: Some typos.[/p][p]Fixed: Loading a Loadout does not properly remove unlocks that you no longer own.[/p]

Kin and Quarry Demo now available!

[p]The demo for Kin and Quarry is now available on Steam![/p][p][/p][p]Check it out and let me know what you think either in the Steam Discussion Boards or in our Discord: Discord Link (Click Here)[/p][p][/p][p]If you're a content creator, you can find the Press Kit here: Press Kit[/p][p][/p][p]Thanks![/p]

Kin and Quarry Demo Soon!

[p]I'm happy to announce that the Kin and Quarry Demo will launch soon. I'm really just waiting for Steam to approve it, so it'll ideally be in the next few days. I can't wait to show you guys what I've been working on![/p][p][/p][p]Thanks.[/p]