Demo Patch 1 Released!
Steam Demo - Patch 1 Notes
The first demo patch has just been released! There wont be many patches of the demo, instead we will focus on patching alot after the full game relerase in September.
However, there still were some bugs, issues and performance optimizations that we wanted to make for the demo!
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- Fixed a bug where “Continue” (Load Game) didn’t work in the title screen
- Fixed a bug where audio volume and mouse sensitivity settings didn’t persist between levels and opening the game again after quitting
- Fixed a bug where some invalid objects could be used on pressure plates
- Fixed a bug where you could jump so that the camera clipped outside roofs and walls
- Fixed a bug where absorb sometimes stopped working after crossing checkpoint triggers
- Fixed some more bugs with the force field mechanic
- Fixed a bug with the ice obstacle object
- Fixed some issues with the lightning system which resulted in shadows not being rendered
- Tweaked and improved lightning system, implemented ambient occlusion, color grading and post processing
- Game can now be paused even during cutscenes
- Some puzzles have been tweaked or changed to enhance clarity and to failsafe softlocks
- More environment details, models, textures and effects added
- "VSync" option added to the options menu
- Cleaned up the options UI layout, to make it more clear
- Jump air control and physics tweaked
- Pickup position is now centered
