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Dev Update #9: Demo Content

[p]Hello Future Grovekeepers! [/p][p]We’re almost done with the demo and wanted to share with what will be available. In Beyond the Grove, you can have 7 elements to create golems with, 50+ golems, 100+ blessings, 20+ maps, and 7 meta-progression upgrades. Mix those together and every run should feel unique and fresh – but we can’t have all of that available for the demo![/p][p]This is what we’ll have available for demo launch:[/p]
  • [p]3 elements[/p]
  • [p]50+ blessings [/p]
  • [p]9 maps [/p]
  • [p]1 boss[/p]
  • [p]9 summonable golems, with many more summonable by the enemies[/p]
[p]The elements that will be available are fire, earth, and light. This will give you a taste of the variety of units depending on the elements. Fire is focused around damage and area of effect, but is fragile. Earth units have high health, but have trouble dealing damage alone. Light is relatively balanced, but their primary tier 2 unit attacks unpredictably. We had to pick 3 elements, because we wanted players to be able to experience at least one tier 3 golem![/p][p][/p][p]As for the rest, you’ll have to play to find out! The demo will be out in August. We look forward to seeing what you all have to say![/p]