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UnReal World News

Version 3.72.2 bugfix patch released

The second bugfix patch for stable version 3.72 has been released to address the following issues:

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Version: 3.72.2

- fixed: tool selection automation when crafting a bone fishhook

Knife (for initial shaping) and rock (for sharpening the hook) weren't selected automatically from character's inventory. Moreover, if more than one rock was available you needed to erroneously specify how many of them to use in the process.

- fixed: character portait disappearing after scrolling the message log

- fixed: NPC archers sometimes shooting rocks or tree trunks

This happened when they ran out of arrows. This bug was most often revealed when fighting the Njerpez.

- fixed: random items sometimes appearing in character's inventory after rod fishing

This was caused by unintended inventory re-ordering when the bait was all used up. Even though this bug was noticed in relation to rod fishing the faulty mechanics may have caused some other rare item appearance oddities as well. We are quite hopeful that the fix will address these issues too.

- fixed: building a cellar at the location of an already existing cellar

This was erroneously possible.

- fixed: digging a pit at the location of an existing cellar

This was erroneously possible, and also made the existing cellar disappear.

- fixed [windows]: entering a message log custom entry accepted only a very short message

This was SDL related, and to our knowledge appeared only on Windows.
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With release of this patch the current version is hopefully freed from the most troublesome oddities, and our focus can turn from the bug hunting towards the future features.
Stay tuned!

Oh, and stay tuned for the shortly upcoming soundtrack as well:
https://store.steampowered.com/app/2295510/UnReal_World_Enhanced_Soundtrack/

That's all folks! Cheers!
ːurw_sageː

Coming Up: UnReal World Enhanced Soundtrack

Onto a musical journey into the Far north we shall take you ...

...as UnReal World Enhanced Soundtrack will be released in February 2023.

The soundtrack will contain the game musics plus three selected spin-off hit songs in regular (.mp3) album format and downloadable lossless audio. One of the extra tracks is a musical piece currently in progress to be premiered on this very soundtrack.

UnReal World game musics are performed and created by the devs themselves, and most of the musics we hear in the game are selected sections of longer tracks. Some of these songs have been released along the way independently, and are now re-mastered and collected together on this enhanced soundtrack.

For a foretaste, Enormous Elk YouTube channel features these two upcoming tracks:

https://youtu.be/jdSW9Z46DhE
https://youtu.be/7KAFk657dvw

If you weren't aware, the channel also contains a good bunch of UnReal World related spin-off stuff, and the recreational endeavours of two-man team called Enormous Elk.

[EDIT: Feb-13th-2023]
The Soundtrack store page is now open, for wishlisting and first impressions:
https://store.steampowered.com/app/2295510/UnReal_World_Enhanced_Soundtrack/

We'll see and hear more in February!




OS X screen rendering hotfix

Some OS X systems had troubles with map screen rendering, caused by SDL2 and Metal combination.
Now this quickfix for OSX hints SDL to always use OpenGL instead which should clear the issue:

- [OS X] fixed: lower part of the map not drawn correctly

ːurw_sageː

3.72-patch #1 for Linux and OS X released

Hotfix patch for Linux and OS X has been released. You can find the changelog below.

On OS X there were some weird random oddities namely with map rendering and menus. We certainly hope this hotfix clears 'em all. Because nature of OS X issues seemed to be system related don't hesitate contact if you're still bothered with some weirdness.


Version 3.72 (patch #1) for Linux and OS X
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- [os x] fixed: walking through walls

- [os x] fixed: fistful of random oddities with map view and menus

- fixed: character portrait being shown in message log screen

- fixed: character portrait not showing up after using encyclopedia in skills menu

- fixed: arrows picked from villages not tagged as unpaid

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Should you encounter any more showstoppers let us know and we'll continue the bug hunting.
In the meantime there's previous stable version available which you can opt-into.

To play the previous version 3.71 check the betas using code urwversion371 and opt-into the 3.71 "beta branch" that appears.

And hey, we also wouldn't mind hearing the good news if this patch now cleared the issues on your end, dear OS X adventurers!

Cheers!

3.72-patch #1 for Windows released

Hotfix patch for Windows has been released to address the following issues:

Version 3.72 (patch #1)
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- fixed: audio issues

On some systems audio got played wrong, and the audio loading failures also made the game crash prone. The issues were linked to SDL_mixer version in use we've now reverted back to using SDL_mixer 2.0.4.

- fixed: character portrait being shown in message log screen
- fixed: character portrait not showing up after using encyclopedia in skills menu
- fixed: arrows picked from villages not tagged as unpaid

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If you had trouble running with 3.72 due to audio problems we dearly hope this patch fixes them for you and for all - and for good.

Should the problems persist for you we'll continue the bug hunting, and in the meantime there's previous stable version available which you can opt-into.
To play the previous version 3.71 check the betas using code urwversion371
and opt-into the 3.71 "beta branch" that appears.

And hey, if this patch brings you from the unfortunate muffled and crash prone audio league back into proper stable UnReal World again let us know!

Cheers!