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🧊 Demo Freeze — What’s in the TGS build

[h2]🧊 Demo Freeze — What’s in the TGS build [/h2][p]Hi! We’re entering a feature freeze for the demo we’ll release on September 15 on Steam and also take to Tokyo Game Show. Here’s the final scope, what stays out to keep stability, and how you can help with your feedback at the event.[/p][p] [/p][h3]Included in the demo (TGS build)[/h3]
  • [p] Fishing mission: a short, clear loop to learn the basics.[/p]
  • [p] Decoration Mode (magnet): move/place objects; energy lines and 3D dust on landing.[/p]
  • [p] Diorama view: walk through the Japanese diorama (Marble Street) and enjoy the details.[/p]
  • [p] Board mode: collect and unlock objects for the Japanese diorama (Marble Street).[/p]
  • [p] Initial collectibles: 40+ items across urban props, plants, and signage.[/p]
  • [p] Controller support: gamepad + keyboard (basic mapping).[/p]
[p] [/p][h3]Out of scope (for now)[/h3]
  • [p] New dioramas.[/p]
  • [p] Additional missions beyond fishing. [/p]
[p] [/p][h3]How you can help[/h3]
  • [p] Try the four modes and tell us what reads in ~10s and what doesn’t.[/p]
  • [p] Leave quick impressions (timing, clarity, accessibility) at the booth or in the comments.[/p]
  • [p] Add us to your Wishlist and share the demo with someone who might enjoy it.[/p]
[p] [/p][h3]Roadmap[/h3]
  • [p] Pre‑TGS: mini trailer of the demo with fishing, decoration, diorama view, and board.[/p]
  • [p] Day 1 of the show: live post from the booth + first impressions.[/p]
  • [p] Post‑show: mini postmortem + patch with demo adjustments.[/p]
[p] [/p][p]Note: scope may receive minor tweaks up to show day; we prioritize stability and a clear loop read. Thanks for being with us![/p]