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Hardkill System News

Hardkill System is a part of Rogue Bots 2026

[h2]THE MACHINE HAS WON. RESISTANCE NEEDS YOU![/h2][p]
I'm happy to announce that HARDKILL SYSTEM is part of Rogue Bots - a curated Steam festival featuring 224 roguelike and roguelite titles centered on bots, mechs, and corrupt machine intelligences. The festival runs March 1–9, 2026.
[/p][p]Try fresh new demos, face off against mechanical terrors, and grab exclusive discounts while they last: FESTIVAL PAGE[/p][p] [/p][p]Here are some of the coolest games featured in the festival:[/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

Playtest Is Live

[p]Hey everyone,[/p][p][/p][p]I’ve got to a point where I need player feedback, so I’m opening up the playtest.[/p][p]I’m a solo developer, and up until now, most testing has just been me breaking things and fixing them again. This playtest is about seeing how the game feels for other people — what works, what doesn’t, what’s missing, and what needs more explanation.[/p][p]This is an early build. There will be bugs. Most systems are unfinished, and balance is very much a work in progress. What I’m really looking for is feedback on the core gameplay loop, mech handling, and main game mechanics.[/p][p][/p][p]How to join: click the Request Access button on the main page[/p][p][/p][p]Please provide feedback in the following Google form: https://docs.google.com/forms/d/e/1FAIpQLSftGq6vTww_ehyeLmXl2wG6Q4clG6pVB0Z69Lc5AYd4vz8_8w/viewform[/p][p]If you want to report a bug: https://docs.google.com/forms/d/e/1FAIpQLSciPiin-cxvaK8nEhSRC46h3VK5isNoeMLB_4Lw4ly7q95N0Q/viewform[/p][p]And if you’d like to discuss the game with other players, please consider joining the Discord server: [/p][p]https://discord.gg/bAFrFCSKeB[/p][p][/p][p]If you decide to participate, thank you! Every bit of feedback will be super useful to me and will greatly influence further development.[/p][p][/p][p]Yevhen[/p]