1. Tabletop Game Shop Simulator
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  3. Patch #3: Bugfix & Balancing

Patch #3: Bugfix & Balancing

[p]Hey shopkeepers![/p][p]We’ve just pushed a new update focusing on quality-of-life improvements, performance, and a bunch of pesky bug fixes. Thanks again for all your feedback and reports![/p][p][/p][hr][/hr][h3]Controls & Quality of Life[/h3]
  • [p]Added Numpad Enter support to:[/p]
    • [p]Complete card transactions[/p]
    • [p]Confirm miniature prices[/p]
[hr][/hr][h3]Shop, Achievements & Progress[/h3]
  • [p]Fixed an issue where shop score could randomly decrease.[/p]
  • [p]Fixed the “Enter your shop X days in a row” achievements and made them retroactive.[/p]
[hr][/hr][h3]Performance & Stability[/h3]
  • [p]Improved overall game performance.[/p]
  • [p]Fixed performance issues caused by using the storage bin repeatedly.[/p]
  • [p]Fixed a rare case where the cash register could lock up when taking over from an employee.[/p]
  • [p]Fixed wargame assault score overflow.[/p]
[hr][/hr][h3]Bugs & Weird Stuff[/h3]
  • [p]Fixed clients sometimes staying in the shop after 8 PM.[/p]
  • [p]Improved behavior to prevent products from falling off the register.[/p]
  • [p]Fixed random boxes spawning in the player’s hand when loading a save.[/p]
  • [p]Fixed a hole in the storage room at high extension levels.[/p]
  • [p]Improved the loading screen animation.[/p]
  • [p]Various small tweaks to prevent unexpected behaviors and bugs.[/p]
[hr][/hr][p]Thank you so much for playing Tabletop Game Shop Simulator, sending us feedback, and sharing your stories from the shop. Again, if you’re enjoying the game, leaving a review on Steam helps us a lot![/p]