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  3. Devlog 2: Daily Life of a Cult Mayor and Card System

Devlog 2: Daily Life of a Cult Mayor and Card System

Welcome back to the development log of "Back of Beyond"! Today we'll dive into the game's turn system and follower card management.

In Mist Town, each round represents a day's work for the mayor (the player). You need to achieve faith goals in limited rounds, or the dark gods will punish the town. We aim for gameplay that's fast-paced and strategic, requiring players to balance between faith accumulation and resource management.

Turn System:
  • Each turn grants limited action points to activate buildings and use followers
  • At the end of a turn, new followers are drawn from the deck to fill empty spaces
  • Every five turns, a faith check occurs - you must reach specific faith values to survive
  • You can spend money to cut down trees and expand land, creating space for more followers and buildings


Follower cards are the core system of the game. Each follower has their own color and characteristics, providing different resources for the town. White followers are more common, red followers excel at generating faith, while blue followers bring in more money. As the game progresses, players can purchase more powerful followers through the shop, gradually strengthening their deck.



We've also designed a "replacement value" system, allowing players to replace unsuitable followers on the field a limited number of times. This adds more depth to gameplay, giving players more strategic considerations in deck cycling and position adjustment.

In the next development log, we'll share the design concepts and strategic uses of various buildings in the game! If you're interested in "Back of Beyond," please add the game to your wishlist:

https://store.steampowered.com/app/3539480/Back_of_Beyond/


*This English version is machine translated.