1. Shan Hai : Mythic Origins
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  3. Gem Build System Arrives! A Major Update Is Here!

Gem Build System Arrives! A Major Update Is Here!

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An all-new, super-satisfying skill build experience!
[p][/p][h2]Dear SHANHAI Walkers![/h2][p]Thanks to your passionate suggestions and feedback, 《SHANHAI: Myth Origins》 has received a brand-new experience upgrade, making the world of SHANHAI even more magnificent. The new version is now live—endless skill combinations await your builds![/p][h2]New Gem-Based Skill Build System Added[/h2][p]Socket different gems into different armor pieces to build your skills. Armor can be equipped repeatedly to create builds. Get gems by smashing the Nuwa Stone.[/p][p]• Bracers: Socketed gems affect the Main Skill.[/p][p]• Boots: Socketed gems affect the Secondary Skill.[/p][p]• Chestplate: Socketed gems affect the Ultimate Skill.[/p][p]• Ziying: The enhanced skill corresponding to the armor socketed with this gem will split into 2 additional copies, each with 10% of the original skill’s attack power.[/p][p]• Yupei: When the enhanced skill corresponding to the armor socketed with this gem hits an enemy, it releases a spark that deals Fire-element damage equal to 10% of the skill’s damage.[/p][p]• Baijin: When casting the skill corresponding to the armor socketed with this gem, it fires 3 silver needles that can pierce enemies at random nearby enemies; each needle deals Metal-element damage equal to 5% of that skill’s damage.[/p][p]• Chiyu: Every 5 seconds, when the enhanced skill corresponding to the armor socketed with this gem hits an enemy, it explodes, dealing 20% flame damage to the target and nearby targets.[/p][p]• Bidianzi: When the enhanced skill corresponding to the armor socketed with this gem deals damage to an enemy, 0.5% of that damage is converted into your HP.[/p][p]• Honggao: Every 7 seconds, the first enemy hit by the enhanced skill corresponding to the armor socketed with this gem will be struck by 5 fireballs falling from the sky; each fireball deals Fire-element damage equal to 5% of that skill’s damage.[/p][p]• Dushanyu: When casting the enhanced skill corresponding to the armor socketed with this gem, it fires 5 wooden thorns at random nearby enemies; each thorn deals Wood-element damage equal to 10% of the corresponding skill’s damage. If the corresponding skill’s attribute is Wood, 1% of that skill’s damage is converted into your HP.[/p][p]• Yunying: When using the Dash skill, you charge 1 lightning bolt, up to 5. When casting the enhanced skill corresponding to the armor socketed with this gem, it releases all charged lightning to strike nearby enemies; each bolt deals Metal-element damage equal to 10% of the corresponding skill’s damage.[/p][p]• Shihuang: When the enhanced skill corresponding to the armor socketed with this gem deals damage to an enemy, it fires a magic orb that can bounce 3 times. The first orb deals 8 Earth-element damage to the enemy; each subsequent bounce halves the damage.[/p][h2]Armor System Reworked[/h2][p]The armor system has been fully reworked. The current armor system includes three slots: Bracers, Boots, and Chestplate, corresponding to: Main Skill, Secondary Skill, and Ultimate Skill.[/p][p]• Bracers: The sum of Bracer levels equals the Main Skill level; socketed gems affect the Main Skill.[/p][p]• Boots: The sum of Boot levels equals the Secondary Skill level; socketed gems affect the Secondary Skill.[/p][p]• Chestplate: The sum of Chestplate levels equals the Ultimate Skill level; socketed gems affect the Ultimate Skill.[/p][h2]Skill Level Update[/h2][p]• Skill levels will be boosted based on the total level sum of equipped armor.[/p][h2]New Content:[/h2][p]• Added the Nuwa Stone—smash it to obtain gems.[/p][p]• Added gems—socket them into armor to build the corresponding skills.[/p][p]• Endless Mode added Soul Stones—break them to drop gold and souls, and start the next wave of attack.[/p][p]• Added a dynamic new player tutorial to make the tutorial more intuitive.[/p][h2]Content Adjustments:[/h2][p]• Map style and visuals fully reworked.[/p][p]• Healing from picking up Zhuyu increased from 20 to 40.[/p][p]• Removed tree collision on the field to avoid affecting mouse controls.[/p][p]• Adjusted Da Zhu’s skill effects.[/p][p]• Increased the spawn chance of Julingti beasts; Julingti beasts can appear on Normal and above.[/p][p]• UI fully updated.[/p][p]• When a hit is countered, the text was changed from ”Weak“ to “Resist”.[/p][p]• Increased Warrior dash distance.[/p][p]• Adjusted armor quantity.[/p][p][/p][h2]Participate in the demo version

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