Kingdom Notes #1: Turn-Based Combat, Quests & Loot
[h3]Hello Fellow Knights (or Undead!)[/h3][p]We are constantly working on the game and would like to inform you about the main changes you can expect in the demo.[/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h3]Turn-Based Combat System[/h3][p]Now you will be able to understand better how effective your army is and what role factors, such as positioning, characteristics, and more! It's always nice to be able to give precise commands to your troops! :summer2021rpg:[/p][p][/p][p]
[/p][p][/p][h3]More Item Variety[/h3][p]Before, if you wanted an item that gave your hero both Strength and Dexterity, you couldn't find one because it didn't exist. Now, you can get items with any mix of traits, which lets you try out many new strategies.[/p][p][/p][p]
[/p][p][/p][h3]Quest System[/h3][p]This new system will replace the old tutorial and help you get started. The game can be challenging to learn, so we hope this makes it easier for you to pick up.[/p][p][/p][h3]Bug Fixes and Improvements[/h3][p]We’ve made numerous improvements and fixed many bugs. Sometimes, new changes can lead to new issues. If you notice anything unusual in the upcoming demo, please let us know.[/p][p][/p][h3]Full version[/h3][p]Our main effort is going into new heroes and the Undead faction, which you’ll be able to play when the full game launches. Each faction will feature four heroes who also act as bosses, and each will require a unique approach to defeat.[/p][p][/p][p]Hear you soon!
~Dev Team[/p]