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Set Sail for the First BattleSail Playtest

First Public Playtest is LIVE! 🚒πŸ’₯
[p]This is our first external public playtest of Battle Sail.
All core mechanics are functional; visuals are still WIP (not final).[/p][h2]What we need from you[/h2]
  • [p]Find bugs β€” as many as possible![/p]
  • [p]Share ideas for visual polish, gameplay tweaks, and feature additions.[/p]
[h2]What the game is[/h2][p]Turn-based strategy with two pillars:[/p]
  1. [p]Tactical battles β€” complete objectives to win.[/p]
  2. [p]Hideout meta β€” spend rewards on better gear, unlock bigger ships, and upgrades.[/p]
[h2]No tutorial (on purpose)[/h2][p]Controls and loops are simple. Two quick tips:[/p]
  • [p]Skip sinking animation: click the mouse wheel.[/p]
  • [p]Cancel a Move: right-click.[/p]
[h2]What’s in this build[/h2]
  • [p]Campaign slice: part of the first campaign with 14 levels.[/p]
  • [p]Quick Modes: Arena and Puzzle.[/p]
[p]Thanks for playing β€” your feedback now will shape the launch version. πŸ™
If you enjoy it, please Wishlist to support the project![/p][p]And don’t forget to join our Discord if you want to help shape and improve the game with us![/p]