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  3. FM26 Update 3 Available Now via Steam Public Beta Track

FM26 Update 3 Available Now via Steam Public Beta Track

[p][/p][p]We can confirm that the next update to the Steam Public Beta Track is now live.[/p][p]For instructions on how to access and download the update, please visit our guide, here.[/p][p]This update will contain the 200+ fixes communicated on Tuesday (18th November) as well as some additional tweaks and changes we brought forward while the knock-on issue reported yesterday was being resolved. You can view the full change list below:[/p][p][/p][hr][/hr][p]Steam Public Beta Track Change List (non exhaustive)[/p]
  • [p]Further extensive polish and refinement done to the User Interface. [/p]
  • [p]Further extensive crash and stability fixes.  [/p]
  • [p]Further fixes to freezes at Half-Time during Human vs. Human Online Matches. [/p]
  • [p]Further improvements made to in game translations.  [/p]
  • [p]Fixed freeze issue in Online Games when using Large Custom Databases. [/p]
  • [p]Fixed soft lock while trying to view a past match. [/p]
  • [p]Fixed issue preventing user from accessing/making changes to the youth teams Training Calendar. [/p]
  • [p]Added preference option for user to select their desired FPS setting, or to match that of their monitor refresh rate. [/p]
  • [p]Tweaks made to the general screen flow. [/p]
  • [p]Preference added to adjust the quality of the crowd. [/p]
  • [p]Fixed an issue where the incorrect amount of European co-efficient points would be added following a result in the 2nd leg of knockout round stage matches.  [/p]
  • [p]Fixed issue where Association Coefficients weren't being correctly allocated for the qualifying and playoff stages of European competitions. [/p]
  • [p]Fixed issue that caused current season co-efficient total to display as zero until end of season.  [/p]
  • [p]Improved logic behind youth player wage demands.   [/p]
  • [p]Improved logic behind player wage demands in the lower leagues. [/p]
  • [p]Fixed issue where player condition would always display full. [/p]
  • [p]Tweaked frequency of rain occurring during matches. [/p]
  • [p]Snow will now appear on the outside of stadiums, not just on the pitch. [/p]
  • [p]Fixed crash when continuing with club from United Arab Emirates (UAE) during Advanced Game Setup.  [/p]
  • [p]Loading a tactic within a match now functions as intended.  [/p]
  • [p]Fixed issue preventing user from assigning shirt number to players out on loan.  [/p]
  • [p]Fixed issue where home shirt icon would always display in the in-match Tactics Planner, regardless of the kit worn on the day.  [/p]
  • [p]Data Hub > Last Match > Summary will now display data from the correct match.  [/p]
  • [p]Fixed Place of Birth functionality within Manager Creation.  [/p]
  • [p]Clicking ‘Apply’ when selecting which attributes to filter between on the Player Search now takes you back to the correct landing page.  [/p]
  • [p]Fixed issue where all subs would display as “S1” on team talks.  [/p]
  • [p]Fixed issue where Ligue 1 trophy image would display regardless of the competition.  [/p]
  • [p]Fixed an issue where the Prize Money portal message would incorrectly state that the user had drawn.  [/p]
  • [p]Added a Recruitment Budgets tile to the Finance Summary.  [/p]
  • [p]Fixed an issue allowing the user to create a Recruitment Focus for a Women’s competition despite managing a Men’s team, and vice versa.  [/p]
  • [p]Refined AI logic of Saudi based clubs when it comes to buying players.  [/p]
  • [p]Fixed functionality when making a sub via the dropdown menus within the in-match Tactics Planner.  [/p]
  • [p]Match highlights should now be in sync for users playing in Online saves.  [/p]
  • [p]Passing Risk player instruction will now display correctly locked as “Take More Risks” for a Midfield Playmaker role. [/p]
  • [p]Fixed issue where the sub keeper would display in an outfield kit in the in-match Tactics Planner.  [/p]
  • [p]Fixed issue allowing for ineligible players to sometimes be registered.  [/p]
  • [p]Fixed issue where Team Leaders meeting would include the very player the meeting is about.  [/p]
  • [p]Fixed an issue allowing user to renegotiate transfer/loan fee despite contract terms already being agreed.  [/p]
  • [p]Improved squad building logic of top clubs.  [/p]
  • [p]Players will more appropriately decline entering contract negotiations upfront if there is a large discrepancy between the desired wage and the max wage the club can offer. [/p]
  • [p]Fixed issue where Finance Graph would always display in USD.  [/p]
  • [p]Club > Finances will now display the correct data for Income and Expenditure.  [/p]
  • [p]In match Opposition Instructions will now correctly reflect any substitutions that have been made.  [/p]
  • [p]Fixed issue preventing the Sponsorships card in Finances from being opened.  [/p]
  • [p]Fixed issue where sponsorship end date would display as 1/1/1900.  [/p]
  • [p]First team players no longer wear a substitutes bib during pre-match team talk. [/p]
  • [p]Tweaks to how a player’s current reputation is processed following a match.  [/p]
  • [p]Fixed issue preventing user from leading of all required team talks if they are in charge of multiple teams. [/p]
  • [p]USA – Adjust Cap Impact bar will now function correctly.  [/p]
  • [p]Player Comparison polygon graph will now display the correct attribute points.  [/p][p][/p][p]IGE:  [/p]
  • [p]Fixed the functionality of editing a player that is also a staff member at the same club with the In-Game Editor (IGE).  [/p]
  • [p]Corrected the functionality when editing the Stadium Condition field in the IGE.  [/p]
  • [p]Editing the Foreground/Background colour of a club within the IGE will now correctly save state.  [/p]
  • [p]Fixed issue causing the IGE icon/menus to appear even if user had chosen to turn feature off within save.  [/p]
  • [p]Maximising Existing Familiarity within the IGE will now update instantly.  [/p]
  • [p]Fixed crash in the IGE when editing the contract expiry date of a non-player. [/p]