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Football Manager 26 News

FM26 Update 3 Available Now via Steam Public Beta Track

[p][/p][p]We can confirm that the next update to the Steam Public Beta Track is now live.[/p][p]For instructions on how to access and download the update, please visit our guide, here.[/p][p]This update will contain the 200+ fixes communicated on Tuesday (18th November) as well as some additional tweaks and changes we brought forward while the knock-on issue reported yesterday was being resolved. You can view the full change list below:[/p][p][/p][hr][/hr][p]Steam Public Beta Track Change List (non exhaustive)[/p]
  • [p]Further extensive polish and refinement done to the User Interface. [/p]
  • [p]Further extensive crash and stability fixes.  [/p]
  • [p]Further fixes to freezes at Half-Time during Human vs. Human Online Matches. [/p]
  • [p]Further improvements made to in game translations.  [/p]
  • [p]Fixed freeze issue in Online Games when using Large Custom Databases. [/p]
  • [p]Fixed soft lock while trying to view a past match. [/p]
  • [p]Fixed issue preventing user from accessing/making changes to the youth teams Training Calendar. [/p]
  • [p]Added preference option for user to select their desired FPS setting, or to match that of their monitor refresh rate. [/p]
  • [p]Tweaks made to the general screen flow. [/p]
  • [p]Preference added to adjust the quality of the crowd. [/p]
  • [p]Fixed an issue where the incorrect amount of European co-efficient points would be added following a result in the 2nd leg of knockout round stage matches.  [/p]
  • [p]Fixed issue where Association Coefficients weren't being correctly allocated for the qualifying and playoff stages of European competitions. [/p]
  • [p]Fixed issue that caused current season co-efficient total to display as zero until end of season.  [/p]
  • [p]Improved logic behind youth player wage demands.   [/p]
  • [p]Improved logic behind player wage demands in the lower leagues. [/p]
  • [p]Fixed issue where player condition would always display full. [/p]
  • [p]Tweaked frequency of rain occurring during matches. [/p]
  • [p]Snow will now appear on the outside of stadiums, not just on the pitch. [/p]
  • [p]Fixed crash when continuing with club from United Arab Emirates (UAE) during Advanced Game Setup.  [/p]
  • [p]Loading a tactic within a match now functions as intended.  [/p]
  • [p]Fixed issue preventing user from assigning shirt number to players out on loan.  [/p]
  • [p]Fixed issue where home shirt icon would always display in the in-match Tactics Planner, regardless of the kit worn on the day.  [/p]
  • [p]Data Hub > Last Match > Summary will now display data from the correct match.  [/p]
  • [p]Fixed Place of Birth functionality within Manager Creation.  [/p]
  • [p]Clicking ‘Apply’ when selecting which attributes to filter between on the Player Search now takes you back to the correct landing page.  [/p]
  • [p]Fixed issue where all subs would display as “S1” on team talks.  [/p]
  • [p]Fixed issue where Ligue 1 trophy image would display regardless of the competition.  [/p]
  • [p]Fixed an issue where the Prize Money portal message would incorrectly state that the user had drawn.  [/p]
  • [p]Added a Recruitment Budgets tile to the Finance Summary.  [/p]
  • [p]Fixed an issue allowing the user to create a Recruitment Focus for a Women’s competition despite managing a Men’s team, and vice versa.  [/p]
  • [p]Refined AI logic of Saudi based clubs when it comes to buying players.  [/p]
  • [p]Fixed functionality when making a sub via the dropdown menus within the in-match Tactics Planner.  [/p]
  • [p]Match highlights should now be in sync for users playing in Online saves.  [/p]
  • [p]Passing Risk player instruction will now display correctly locked as “Take More Risks” for a Midfield Playmaker role. [/p]
  • [p]Fixed issue where the sub keeper would display in an outfield kit in the in-match Tactics Planner.  [/p]
  • [p]Fixed issue allowing for ineligible players to sometimes be registered.  [/p]
  • [p]Fixed issue where Team Leaders meeting would include the very player the meeting is about.  [/p]
  • [p]Fixed an issue allowing user to renegotiate transfer/loan fee despite contract terms already being agreed.  [/p]
  • [p]Improved squad building logic of top clubs.  [/p]
  • [p]Players will more appropriately decline entering contract negotiations upfront if there is a large discrepancy between the desired wage and the max wage the club can offer. [/p]
  • [p]Fixed issue where Finance Graph would always display in USD.  [/p]
  • [p]Club > Finances will now display the correct data for Income and Expenditure.  [/p]
  • [p]In match Opposition Instructions will now correctly reflect any substitutions that have been made.  [/p]
  • [p]Fixed issue preventing the Sponsorships card in Finances from being opened.  [/p]
  • [p]Fixed issue where sponsorship end date would display as 1/1/1900.  [/p]
  • [p]First team players no longer wear a substitutes bib during pre-match team talk. [/p]
  • [p]Tweaks to how a player’s current reputation is processed following a match.  [/p]
  • [p]Fixed issue preventing user from leading of all required team talks if they are in charge of multiple teams. [/p]
  • [p]USA – Adjust Cap Impact bar will now function correctly.  [/p]
  • [p]Player Comparison polygon graph will now display the correct attribute points.  [/p][p][/p][p]IGE:  [/p]
  • [p]Fixed the functionality of editing a player that is also a staff member at the same club with the In-Game Editor (IGE).  [/p]
  • [p]Corrected the functionality when editing the Stadium Condition field in the IGE.  [/p]
  • [p]Editing the Foreground/Background colour of a club within the IGE will now correctly save state.  [/p]
  • [p]Fixed issue causing the IGE icon/menus to appear even if user had chosen to turn feature off within save.  [/p]
  • [p]Maximising Existing Familiarity within the IGE will now update instantly.  [/p]
  • [p]Fixed crash in the IGE when editing the contract expiry date of a non-player. [/p]

FM26 Update 26.0.5 Out Now

[p][/p][p]Following a successful rollout of the update via the Steam Public Beta Track, we’re pleased to confirm that update 26.0.5 is now available on Steam, Epic, and Microsoft Store. [/p][p]For queries about how to update on these platforms, please review this FAQ. [/p][p]For Steam Public Beta track users, please consult the FAQ for any questions about how to revert to the retail version and save game compatibility. [/p][p]Included in today's update you’ll find over 200 bug fixes, namely; gameplay fixes, UI polish, stability improvements, and a preference to use the space bar to navigate through messages.  [/p][p]As part of our planned approach for updates in FM26, coming up next - alongside our commitment to continue improving stability and polishing the User Interface - you can expect a host of gameplay fixes, as well as a reintroduction of the training calendar for youth teams. [/p][p][/p][p]Change list 26.0.5 (non-exhaustive)  [/p]
  • [p]Added legacy preference option to continue through messages via the space bar. This can be found at Preferences > Detailed > Processing. [/p]
  • [p]Numerous tile/card polish and alignment fixes.  [/p]
  • [p]Numerous further fixes to translations.  [/p]
  • [p]Substantial amount of other crash and stability fixes (some specific ones listed below).  [/p]
  • [p]Fixed a crash when adding Club Affiliation via the Pre-Game Editor (PGE).  [/p]
  • [p]Fixed a crash when user tries to move players or staff using the In-Game Editor (IGE).  [/p]
  • [p]Fixed an issue in IGE where Transfer and Wage Budget edits wouldn’t take effect.  [/p]
  • [p]Fixed an issue where Move to Club/Move to Other Club wouldn't work for free agents using the IGE. [/p]
  • [p]Fixed a soft lock when selecting off of the Move to Other Club list on the IGE.  [/p]
  • [p]Fixed a crash on M1/Intel Macs when attempting to start a match.  [/p]
  • [p]Further fixes to Matches freezing during single player and online matches.  [/p]
  • [p]Fixed slowdown in match when on 2D overview screen.  [/p]
  • [p]Scroll bar will now save state when leaving and returning to a tile/card.  [/p]
  • [p]Added Save Team Selection and Clear Squad/Subs options within Tactics.  [/p]
  • [p]Fixed “Auto-size all Columns” leaving a large space to the right of the table.  [/p]
  • [p]“Sort Attributes Using English Language Sorting” preference will now function correctly.  [/p]
  • [p]Japan - Match Rules – Fixed foreign player limits having incorrect rules set.  [/p]
  • [p]England – Fixed rare issue where season wouldn’t begin due to incorrect scheduling of the National League Playoff Final.  [/p]
  • [p]USA – Updated Designated Player path rule to better reflect real life.  [/p]
  • [p]Fixed an issue preventing user being able to sort by Role Ability in Player Selector during a match.  [/p]
  • [p]Star Ratings widget has been added within Squad Planner.  [/p]
  • [p]Body language of players will now correctly update during meetings.  [/p]
  • [p]Global Search bar now closes when a hyperlink is pressed.  [/p]
  • [p]Fixed an issue where club badges would be switched in Cup Final news items when venue was neutral.  [/p]
  • [p]Acting on Opposition Instruction advice will now function correctly.  [/p]
  • [p]Fixed an issue where Recruitment Focus would display as completed if cancelled.  [/p]
  • [p]Fixed an issue where some clubs would be shown to have 0 people on the season ticket waiting list.  [/p]
  • [p]Fixed an issue where NXGN award wouldn’t be handed out.  [/p]
  • [p]Fixed an issue preventing the Place of Birth field to populate during manager creation. [/p]
  • [p]Fixed save game prompt appearing on screen causing an overlap during the Portal tutorial. [/p]
  • [p]Fixed an issue where clubs in Saudi Arabia wouldn’t renew player contracts often enough.  [/p]
  • [p]Fixed issue where the ‘i’ profile preview would appear for non-players who shouldn’t be accessible.  [/p]
  • [p]Agent feedback will now correctly display when prompted if user asks within “Ask Agent About Market Interest” dialogue option.  [/p]
  • [p]Realigned columns of Interested Clubs within Player Offers.  [/p]
  • [p]Fixed issue preventing user to return to the start screen if they deleted all managers present within the Manager Profiles tab.  [/p]
  • [p]Realigned Career Milestones.  [/p]
  • [p]Refined ‘Player Change in Registration’ card to fix cutoffs.  [/p]
  • [p]Fixed issue where a message would open by default if user selected one of the Messages tabs.  [/p]
  • [p]‘Arrange Friendly’ will now appear as intended when opening Fixture Schedule for the first time.  [/p]
  • [p]Pre-Match Lineups will now hide Form if there isn’t any data to show.  [/p]
  • [p]Future Transfers filter within Transfer History will now function as intended.  [/p]
  • [p]Change/Withdraw Transfer Offer action buttons will now function correctly immediately after user makes an offer.  [/p]
  • [p]Management Style box during manager creator flow will now correctly store previous role and how well known you were for it.  [/p]
  • [p]Mentality will now display correctly if updated within Match Tactics.  [/p]
  • [p]Reworked the positional familiarity colouring on the player position map.  [/p]
  • [p]The icon for ‘Really Good’ morale will now display properly.  [/p]
  • [p]Team Priorities card will now function correctly.  [/p]
  • [p]The Fixtures card will now properly distinguish between those that scored/missed during a penalty shootout.  [/p]
  • [p]AI Club Fixtures will now display correctly if user is unemployed.  [/p]
  • [p]Fixed issue displaying head coaches name during UEFA Women’s CL pre-match lineup graphic.  [/p]
  • [p]Finances > Summary will now display correctly for teams without FFP.  [/p]
  • [p]Recruitment > Player Database – Selecting a Role will now highlight the correct Key Attributes.   [/p]
  • [p]Fixed the Ability and Potential columns not populating with any data in the Recruitment Focus General Info view  [/p]
  • [p]Newly promoted teams should now receive a more reasonable wage budget reflecting new division and current financial state.  [/p]
  • [p]Agreed Playing Time column will now populate with correct data.  [/p]
  • [p]Multi-Select on “Available for U21/U18 match” portal item will now function correctly. [/p]

FM26 Update 2 Available Now via Steam Public Beta Track

[p][/p][p]Following on from our announcement about how we’ll approach updates in FM26, we’re pleased to confirm the next update to FM26 PC & Mac is available via the Steam Public Beta track. For instructions how to access and download, please visit our guide, here. [/p][p]Within the update you’ll find over 200 bug fixes, namely; gameplay fixes, UI polish, stability improvements, and a preference to use the space bar to navigate through messages. [/p][p][/p][h3]Change list (non-exhaustive) [/h3]
  • [p]Added legacy preference option to continue through messages via the space bar. [/p]
  • [p]Numerous tile/card polish and alignment fixes. [/p]
  • [p]Numerous further fixes to translations. [/p]
  • [p]Substantial amount of other crash and stability fixes (some specific ones listed below). [/p]
  • [p]Fixed a crash when adding Club Affiliation via the Pre-Game Editor (PGE). [/p]
  • [p]Fixed a crash when user tries to move players or staff using the In-Game Editor (IGE). [/p]
  • [p]Fixed an issue in IGE where Transfer and Wage Budget edits wouldn’t take effect. [/p]
  • [p]Fixed an issue where Move to Club/Move to Other Club wouldn't work for free agents using the IGE.[/p]
  • [p]Fixed a soft lock when selecting off of the Move to Other Club list on the IGE. [/p]
  • [p]Fixed a crash on M1/Intel Macs when attempting to start a match. [/p]
  • [p]Further fixes to Matches freezing during single player and online matches. [/p]
  • [p]Fixed slowdown in match when on 2D overview screen. [/p]
  • [p]Scroll bar will now save state when leaving and returning to a tile/card. [/p]
  • [p]Added Save Team Selection and Clear Squad/Subs options within Tactics. [/p]
  • [p]Fixed “Auto-size all Columns” leaving a large space to the right of the table. [/p]
  • [p]“Sort Attributes Using English Language Sorting” preference will now function correctly. [/p]
  • [p]Japan - Match Rules – Fixed foreign player limits having incorrect rules set. [/p]
  • [p]England – Fixed rare issue where season wouldn’t begin due to incorrect scheduling of the National League Playoff Final. [/p]
  • [p]USA – Updated Designated Player path rule to better reflect real life. [/p]
  • [p]Fixed an issue preventing user being able to sort by Role Ability in Player Selector during a match. [/p]
  • [p]Star Ratings widget has been added within Squad Planner. [/p]
  • [p]Body language of players will now correctly update during meetings. [/p]
  • [p]Global Search bar now closes when a hyperlink is pressed. [/p]
  • [p]Fixed an issue where club badges would be switched in Cup Final news items when venue was neutral. [/p]
  • [p]Acting on Opposition Instruction advice will now function correctly. [/p]
  • [p]Fixed an issue where Recruitment Focus would display as completed if cancelled. [/p]
  • [p]Fixed an issue where some clubs would be shown to have 0 people on the season ticket waiting list. [/p]
  • [p]Fixed an issue where NXGN award wouldn’t be handed out. [/p]
  • [p]Fixed an issue preventing the Place of Birth field to populate during manager creation. [/p]
  • [p]Fixed save game prompt appearing on screen causing an overlap during the Portal tutorial. [/p]
  • [p]Fixed an issue where clubs in Saudi Arabia wouldn’t renew player contracts often enough. [/p]
  • [p]Fixed issue where the ‘i’ profile preview would appear for non-players who shouldn’t be accessible. [/p]
  • [p]Agent feedback will now correctly display when prompted if user asks within “Ask Agent About Market Interest” dialogue option. [/p]
  • [p]Realigned columns of Interested Clubs within Player Offers. [/p]
  • [p]Fixed issue preventing user to return to the start screen if they deleted all managers present within the Manager Profiles tab. [/p]
  • [p]Realigned Career Milestones. [/p]
  • [p]Refined ‘Player Change in Registration’ card to fix cutoffs. [/p]
  • [p]Fixed issue where a message would open by default if user selected one of the Messages tabs. [/p]
  • [p]‘Arrange Friendly’ will now appear as intended when opening Fixture Schedule for the first time. [/p]
  • [p]Pre-Match Lineups will now hide Form if there isn’t any data to show. [/p]
  • [p]Future Transfers filter within Transfer History will now function as intended. [/p]
  • [p]Change/Withdraw Transfer Offer action buttons will now function correctly immediately after user makes an offer. [/p]
  • [p]Management Style box during manager creator flow will now correctly store previous role and how well known you were for it. [/p]
  • [p]Mentality will now display correctly if updated within Match Tactics. [/p]
  • [p]Reworked the positional familiarity colouring on the player position map. [/p]
  • [p]The icon for ‘Really Good’ morale will now display properly. [/p]
  • [p]Team Priorities card will now function correctly. [/p]
  • [p]The Fixtures card will now properly distinguish between those that scored/missed during a penalty shootout. [/p]
  • [p]AI Club Fixtures will now display correctly if user is unemployed. [/p]
  • [p]Fixed issue displaying head coaches name during UEFA Women’s CL pre-match lineup graphic. [/p]
  • [p]Finances > Summary will now display correctly for teams without FFP. [/p]
  • [p]Recruitment > Player Database – Selecting a Role will now highlight the correct Key Attributes. [/p]
  • [p]Fixed the Ability and Potential columns not populating with any data in the Recruitment Focus General Info view [/p]
  • [p]Newly promoted teams should now receive a more reasonable wage budget reflecting new division and current financial state. [/p]
  • [p]Agreed Playing Time column will now populate with correct data. [/p]
  • [p]Multi-Select on “Available for U21/U18 match” portal item will now function correctly. [/p]

Maximising your Match Days in FM26

[p][/p][p]In Football Manager 26, you’ll experience more realism when it comes to Match Day.[/p][p]Every element of the experience is reimagined, from the environments you play in to every kick, cheer and tactical tweak during a game. Whether you’re chasing league glory or grinding out an upset in the cup, FM26 takes you closer to the action.[/p][p]Here’s a breakdown of what you’ll be able to savour from the dugout – spanning the first whistle, to the last.[/p][p][/p][h3]Rebuilt Cutscenes[/h3][p]The moments just before kick-off are filled with palpable tension as you watch your players line up in the tunnel and take to the field.[/p][p]In FM26, those moments are made all the more special by virtue of every in-game cinematic cut scene having been remade with the Unity engine. They’re even more special in the Premier League and UEFA Club Competitions, with the official branding and broadcast elements giving you the best seat in the house.[/p][p]Each of these cutscenes immerse you deeper into the emotion, letting you feel the highs and lows of management beyond the touchline.[/p][p][/p][h3]New Stadium Environments[/h3][p]In previous editions of Football Manager, stadiums often felt quite similar. With major improvements to how they’re created, FM26 makes each ground feel more distinct.[/p][p]From lower-league terraces to elite global arenas, every stadium now has more personality in and out of the ground. You’ve got more definition and variation of stands, and far greater visual fidelity, depth and realism to the surrounding locations.[/p][p]The crowds within the stadiums are much improved too. They don’t just look better but they act and sound better too. The roar of the fans builds with pressure, surges with goals, and adds genuine tension to the matchday. It’s the closest FM has ever come to putting you inside the stadium.[/p][p][/p][h3]Improved Camera Angles, Improved Perspectives[/h3][p]Once the matches get underway, you’ll notice significant improvements that elevate the entire match day presentation.[/p][p]There are default camera angles that offer something for every type of manager. If you’re focused on tactical battles, the Tactical View provides a high vantage point that allows you to analyse your formation and spot subtle shifts.[/p][p]Alternatively, if you wanted a ground-level perspective that adjusts depending on where the action is unfolding, then Dynamic Sideline is perfect for you.[/p][p]FM26 also brings a bunch of fantastic new angles. These are particularly notable for Set-Pieces, with new, unique perspectives for Corners and Free-Kicks ensuring you don’t miss a single detail when your work on the training ground becomes reality.[/p][p]These angles also elevate replays. Now, the game chooses the best type of angle to show you based on the type of goal you scored, meaning you’ll get a fantastic view however your team’s strikes hit the back of the net.[/p][p][/p][h3]Dynamic Highlight Mode[/h3][p]Whichever camera setting you choose, the best way to experience the action in FM26 is Dynamic Mode.[/p][p]The mode reacts to the intensity and importance of your games, showing more highlights when the action heats up and fewer when you’re cruising to victory. Every moment feels tuned to the drama unfolding on the pitch.[/p][p]This keeps every match engaging and perfectly tuned to the intensity of your story.[/p][p][/p][p][/p][h3]The New 2D Overview[/h3][p]FM26 introduces a 2D overview tile in the in-between highlights screen. This allows you to monitor player positions, tactical shapes, and game flow at a glance. It’s the perfect blend of old-school FM detail and modern immersive presentation.[/p][p]What makes this feature even more powerful is its interactive functionality. Spot something interesting in the 2D Overview? Just click it, and the game instantly takes you to the matching highlight.[/p][p][/p][p][/p][h3]Smarter Staff Advice[/h3][p]In FM26, your backroom team has never been more valuable.[/p][p]Staff advice during matches has been completely overhauled, providing more in-depth, context-specific insights as the action unfolds. From tactical tweaks to player performance observations, your assistant will now deliver clearer, more detailed feedback to help you make better decisions in the heat of the moment.[/p][p]Whether it’s identifying a vulnerable opposition full-back or suggesting a change in mentality, your staff are more proactive and precise, giving you the edge in your pursuit of glory.[/p][p][/p][p][/p][p]FM26 allows you to truly live the match day drama. With richer stadium environments, smarter highlights, new cut scenes, or cameras that put you right where you want to be, it’s never felt closer to the real thing.[/p][p]Whether you’re battling relegation or chasing continental glory, one thing’s certain: FM26 makes every match matter.[/p][p][/p][p]For more like this, head to The Dugout - your home of exclusive Football Manager content.[/p]