🎮 Claw & Load Demo – New Update Is Ready!
Hey Miners and Meowling Commanders!
The Claw & Load demo is getting an update! We've fixed bugs, added fresh content, and made improvements across the board — from smoother controls and better maps to a new boss, UI tweaks, and even a long-awaited tutorial and challenge mode.
[h3]✅ What's New in This Update[/h3]
Feel free to share your thoughts or report bugs in our Discord server. We’re actively improving the game and working toward a stronger, fuller release!
The Claw & Load demo is getting an update! We've fixed bugs, added fresh content, and made improvements across the board — from smoother controls and better maps to a new boss, UI tweaks, and even a long-awaited tutorial and challenge mode.
[h3]✅ What's New in This Update[/h3]
- Character Control Improvements
- Increased base movement speed and acceleration
- Added new movement-speed-related upgrade options
- Buffed existing movement-related upgrades
- Magnet Item Rework
- Removed the need for external upgrades to collect minerals
- Now collects both minerals and XP by default
- Machine Gun Upgrade Path
- Added global damage boost against enemies for all weapons
- Cat Archer Buffs
- Increased damage on E and Q skills
- Map & Resource Adjustments
- Tweaked the number and placement of explosive blocks in early and snowy areas
- Improved terrain between snowy area and treehole maze
- Increased spawn points and frequency of blue mineral vendors and iron balls
- Increased mineral drop rate in the cellar area
- Adjusted meowshroom spawn zones and quantity
- Game Pace Tweaks
- Delayed the "Dark Night" event in the snowy area from 25 to 30 minutes
- New Gameplay Content
- Added post-clear Challenge Mode
- Introduced a new boss in the Demonic Portal Zone
- Poison Pool Changes
- Changed to low HP drain + heavy slow
- Visual guidance and warnings to be improved in future
- New Player Tutorial
- Added a short onboarding tutorial for new players
- UI & Text Fixes
- Fixed sound effect overlay issues during firing
- Fixed upgrade UI error when dying during level-up
- Fixed Traditional Chinese text clipping
- Death Altar Guidance
- Added directional hints after boss death
- Orange Relic Adjustments
- Added multiple new orange relic effects
- Fixed bug where single-limit relics could appear multiple times
- Visual Effects
- Reduced brightness of certain skill effects
Feel free to share your thoughts or report bugs in our Discord server. We’re actively improving the game and working toward a stronger, fuller release!