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Demo v1.0.6 - Patch Notes

[p]Next Fest is now over, but the good news is we're leaving our demo up for people to play![/p][p][/p][p]Thanks to everyone who gave it a go, we hope you enjoyed it! The feedback has been very positive and constructive overall! So thank you for writing up your comments, thoughts, ideas and even those pesky bugs. We'll now be collating it all, going through it and using it to help guide the game's direction and focus going forward. Note that we're happy to receive feedback any time, so don't hesitate to send it in.[/p][p][/p][p]Thanks again for playing![/p][p][/p][hr][/hr][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed shielded enemy VFX getting stuck sometimes[/p]
  • [p]Fixed enemies sometimes getting stuck in a bad state when the player they were targeting disconnects[/p]
  • [p]Fixed issue related to coin processing[/p]
  • [p]Speculative fix for a rare issue leaving the game in a bad state[/p]