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Isekai: I'm a FPS Hero, I was summoned to an another world News

Hotfix Patch Notes

  • White Core Nerf: Reduced the defensive power when slotted into weapons.
  • Little Bears Fixed: These cute troublemakers now deal proper damage again.
  • Boss & Officer Balance: Slightly adjusted combat difficulty to improve pacing.
  • Pantheon Candle Textures: Fixed texture issues for candle models.
  • Name Localization: Improved character name localization across the game.


Thanks for playing, and stay tuned for more updates!

Update #3 – Your Greatest Challenge Yet!

[h2]This is the biggest update to the demo so far – and here’s why:[/h2]

[h3] Battle Against the First Demon Lord Officer[/h3]
You can now face the strongest enemy in the demo to date – the First Officer of the Demon Lord. We’ve teased him before, and now the time has come. The fight is fast-paced, intense, and action-packed – a true test of your reflexes and skill.

[h3]New Difficulty Selection[/h3]
Before entering the portal to fight either the Demon Boss (returning from earlier versions) or the Officer, you'll now choose your difficulty:
🔹 Normal
🔹 Hard
Your choice affects the challenge… and the reward.

[h3]Save System Added[/h3]
By popular demand, we’ve added a save system! Now you can keep your progress and try different approaches without losing everything.

[h3] Improved Gunplay[/h3]
We’ve updated the shooting mechanics – it’s now faster, smoother, and more responsive. Every weapon feels better to use.

[h3] New Music[/h3]
We’ve replaced some tracks and added original compositions.

Thanks for your support, feedback, and suggestions – the game keeps getting better because of you!
Let us know how you fared against the new boss, and which difficulty you chose!

Add the game to your wishlist, follow us on Steam, and join our Discord to stay updated and hang out with the devs and community!

🛠️ Small hotfix just dropped!

– Fixed a few glitches & text issues
– Reload exploit patched: you can’t switch weapons mid-reload to refill ammo anymore 🔫

Thanks for playing! 💬

Update #2 – Even More Action Based on Your Feedback!

Thank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new:

🐻 More action!
– Boss fights are now more intense and dynamic.
– Additional enemies now appear along the routes between objectives.
– Extra bears spawn in villages during the boss encounter.

🔫 Combat and balance improvements
– Enemies that are resistant to a specific elemental weapon now display shield indicators when hit.
– It is no longer possible to kill enemies through portals.
– The pistol is now set to single-shot mode, as originally intended.
– Fixed a bug that caused slow firing speed for the pistol on some systems.
– Weapon range rebalanced (pistol and rifle).

🗺️ UI and dialogue improvements
– Goddess portraits now appear during their mission-related dialogue.
– Side dialogues take up less space on screen.
– Most dialogues can now be skipped.
– Objective locators are more visible and easier to follow.
– Shop and weapon loading tutorial has been improved – clearer and more helpful.

🏃‍♂️ Player parameter balance
– Adjusted values for: height, stamina, jump, and dash.

And this is just the beginning – more updates are on the way! 🚀
If you haven’t already, add the game to your wishlist – and don’t forget to join our Discord to share feedback, chat with other players, and stay up to date! 💬


👉 Thanks for being with us – together, we’re building this world!

Steam Demo – Player-Recorded Gameplay!

After releasing the demo on Steam, several players recorded their gameplay and shared it with us. Thank you so much for your support — we're excited to showcase one of the recordings! 🙌

— Team BEPLAYER