Thank you so much for all the feedback after the first update – it’s been incredibly helpful! Based on your input, we’ve prepared a new set of changes to make the gameplay more dynamic and enjoyable. Here’s what’s new:
🐻 More action!
– Boss fights are now more intense and dynamic.
– Additional enemies now appear along the routes between objectives.
– Extra bears spawn in villages during the boss encounter.
🔫 Combat and balance improvements
– Enemies that are resistant to a specific elemental weapon now display shield indicators when hit.
– It is no longer possible to kill enemies through portals.
– The pistol is now set to single-shot mode, as originally intended.
– Fixed a bug that caused slow firing speed for the pistol on some systems. – Weapon range rebalanced (pistol and rifle).
🗺️ UI and dialogue improvements
– Goddess portraits now appear during their mission-related dialogue.
– Side dialogues take up less space on screen.
– Most dialogues can now be skipped.
– Objective locators are more visible and easier to follow.
– Shop and weapon loading tutorial has been improved – clearer and more helpful.
🏃♂️ Player parameter balance
– Adjusted values for: height, stamina, jump, and dash.
And this is just the beginning – more updates are on the way! 🚀
If you haven’t already, add the game to your wishlist – and don’t forget to join our Discord to share feedback, chat with other players, and stay up to date! 💬

👉 Thanks for being with us – together, we’re building this world!