Reel Run Multiplayer Update!
Patch Notes – New Character & Mechanics Update
[h2]Say Hello to Our New Character: Lumi[/h2][p]Lumi has officially joined the roster! Lumi brings a light-themed moveset with flashy combos and unique mechanics.[/p]- [p]Light Attacks – Quick, flippy strikes that bounce from enemy to enemy.[/p]
- [p]Heavy Attacks – Smooth staff swings that shoot small light beams at your foes.[/p]
- [p]Charged Heavy – Hold down heavy attack to channel a big light beam in front of her, firing 5 hits per second.[/p]
- [p]Finisher – A burst of light that gives Lumi a short invincibility window and creates 3 Blessings.[/p]
- [p]Blessings float around Lumi (and yes, they stack).[/p]
- [p]Hitting an enemy or grave sends a Blessing flying into the target.[/p]
- [p]When it lands, it heals Lumi and then disappears.[/p]
- [p]In games with 3+ players, when someone goes down, they leave behind a grave.[/p]
- [p]If the number of graves matches the number of players in the session, the level restarts as usual.[/p]
- [p]Downed players don’t vanish — their grave takes their place.[/p]
- [p]While downed, you can’t fight, only look around and pause.[/p]
- [p]Teammates need to damage your grave to bring you back.[/p]
- [p]Using a Finisher on a grave revives it instantly.[/p]
- [p]Added a Session Browser so you can see and join available games.[/p]
- [p]You can now set passwords to keep your sessions private.[/p]
- [p]Sessions can only be joined while in the hub.[/p]
- [p]Added Session Banners to show who’s currently in your game.[/p]
- [p]Polished attack animations across all characters for a smoother feel.[/p]
- [p]Fixed a ton of small bugs thanks to lots of playtesting.[/p]