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Super Muscle Knight News

Version1.2.0 Update Release

We have implemented a feature to display tip information on the pose screen
[p]You can check out useful techniques in games like “Jump Muscle” and “Muscle Dance” through videos.


Additionally, adjustments were made to terrain, behavior, effects, and other elements.
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Version1.1.1 Update Release

Adjustment of the function to return to checkpoints


  • Added an effect when reaching a checkpoint.
  • Display a confirmation screen before executing the function to return to the checkpoint.

Version 1.1.0 released. New features added!

We have implemented the new feature “Return to Checkpoint”
[p] Somewhere in the world, there is a checkpoint marked with a “C”. [/p][p]Passing through the checkpoint allows you to return to its location even if you fall afterward. [/p][p]The “Return to Checkpoint” feature can only be used when you are below the last checkpoint you passed.[/p][p]Clearing the stage without using the “Return to Checkpoint” feature will unlock a new achievement. [/p][p][/p][p][/p][h2]We have changed the specifications so that all game modes are available from the start.[/h2][p]We have changed it so that the level is displayed when selecting a mode.


Other minor fixes have been made.
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Ver 1.0.1 Minor fixes

Changes & Fixes
  • Fixed an issue where the mouse cursor now hides during controller input.
  • The game will now pause when the controller is disconnected.
  • Adjusted auto‑save to trigger every 1 minute.
  • Other minor fixes.