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Overland News

Build 733

This week was all about refinement - lots of little UI, level generation, audio, and graphics improvements in this patch:
  • Re-skinned the Inspect view to match the Organize view!
  • Re-did some of the trading site logic so that traders usually start out next to tables (seems small but feels so nice)
  • Added new end-of-level audio cues that change depending on failure/victory/etc
  • Increased survivor movement speed by almost 10%. Feels nice!
  • Fixed some long-standing bugs with audio and lighting
  • Various balance + difficulty changes

We've got one more small, mostly-audio patch coming early next week and then we'll be focusing on the big final content drop!

Build 724 - [REDACTED] sighted in the Grasslands...

Hey folks, new gameplay and UI cleanups headed your way!
  • New creature! First sighted in the grasslands...
  • New mid-level event! First sighted in the mountains.
  • Trap-hole update - these mountain/desert hazards are more interesting now.
  • UI update - improved the move-range visuals.
  • Graphics update - improved the crater/burrow visuals.
  • Audio updates!

More UI and audio updates coming soon...

Build 713 Available Now

Hey folks! Thanks for bearing with us over this holiday break, and giving us a bit of time to work on the vinyl release. Build 713 is live now with a bunch of little features and fixes:

  • Dogs can pull people into cars now
  • Organize view available in more situations
  • Added new cold-weather idle animation in snowy levels
  • Stealing cars and gas will count as burglary again
  • Fixed missing Steam Overlay / Achievements on Mac OS 10.15
  • Fixed a level generator issue with searchable barrels
  • Fixed rare issues with the quicksand and falling objects events
  • Fixed organize view rendering issue with certain trades
  • Fixed animation issue with lit flares and the relax poses
  • Fixed issue with beach campfire showing up in the organize view
  • Adjusted some introduction pacing stuff
  • Texture maintenance stuff


Feels good to be catching up on QA. We've got a few more patches coming in the next week or two, and then there probably will be a bit of a gap while we work on a couple of bigger additions.

Overland: Biomes Soundtrack Announcement

We have been wanting to have the soundscapes of Overland available on vinyl for... let's just say, a long time now. We're super excited to finally have the opportunity! With the help of our friends at Bandcamp we can make a very carefully crafted physical copy. We wanted to do this vinyl campaign because it lets us distribute affordable records, which usually you need a label to do, but without a label, and with a ton of creative control. Heck yeah! Join our crew and help us make this a possibility!

Overland: Biomes takes you on a slow, evolving journey through the biomes of Overland. Experience intense and surprising moments punctuated by distortion and low-frequency power. Instructions on how to have the best listening experience: grab your favorite bevy, invite a friend(s), find a warm blanket or fire to sit by, and turn off the lights. Safe travels...

Overland: Biomes is a limited edition 12" double vinyl LP + digital album, in a matte gatefold jacket, with original art by Heather Penn. The second pledge level includes a jacket signed by Jocelyn Reyes. The third pledge level is a signed copy of an extremely limited test pressing. All pledge levels come with custom stickers and original biome postcards.

CLICK HERE for preview tracks and to reserve your copy

Build 701

We fixed the achievements.