Improved pet attack logic further against passive defenses.
Fixed a bug with meating flag of monsters, which lead to monsters showing eating when in fact they didn't.
Fixed a bug with showing stunned property for monsters.
Fixed some potential threading bugs with IThreadSafeView constructors.
Patch Notes, Version 2.84 — 25 December, 2025
[h2]Changes[/h2]
There is now a new status mark indicating that the pet is eating.
Added a lever to the top level of Sokoban.
Added a new lever type that can create portals.
Added a new portal type that can teleport to the start of the branch on the special stairs.
There are now magic chests on first quest levels.
Allies do not attack fire elementals and other monsters with passive defense unless they have appropriate resistances or enough hit points.
Fixed autokick when riding.
Added handling for low memory events.
Several other bug fixes.
Patch Notes, Version 2.83 – 21 December, 2025
[h2]Changes[/h2]
Minor bug fixes.
Patch Notes, Version 2.82 – 20 December, 2025
[h2]Changes[/h2]
Debug information system has been upgraded.
Bahamut, Riders and Tarrasque are now polymorph resistant.
Polymorph resistance of items is now respected.
When used as a steed or a polymorphed form, it is now possible to choose the type of breath weapon for gold dragons and Bahamut; the same goes for eyestalks of gazers.