HOTFIX 3
[p]Another round of windshield wipes for another round of sneaky little bugs that got all smooshed and dried on there. [/p][p]As follows:[/p]
- [p]Fixed VSync. Vs now properly synced.[/p]
- [p]Ys can now be inverted! Added a new "Inverted Y axis" option in the settings since it'd been highly requested, possibly by those of you who are airplane pilots and are used to it being that way? Just kidding, this had been on our radar a while — thanks for the requests and for your patience.[/p]
- [p]Ragdoll issues resolved. Let us know if they continue to misbehave.[/p]
- [p]Fixed the food order in level 2. You can now, once again, see what you're meant to order and how to order it.[/p]
- [p]Fixed collision in various places basically in every level. What you collide with is important. That goes for outside the game, and in.[/p]
- [p]Checkpoint in level 4 fixed, shouldn't put you inside some horrible boulder for no reason after ramming poor innocent sweet gremlin Froyo Hopkins[/p]
- [p]Added glare FX to dome light in car to make the reason you're horribly flashbanged a little clearer [/p]
- [p]Your "Gashole" in level 6 will now flash when your hole wants gas. Er, no comment.[/p]
- [p]Adjusted bounds for coin toss to make it easier to land your "Kobe!"s into the coin baskets and so on[/p]
- [p]Adjusted bounds for level 2 park puzzle so less undesirable stratospheric escapes and other mischief can happen[/p]
- [p]Don't play with fire, kids!! Except in level 5, where we have fixed an issue that could sometimes break the lighter.[/p]