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Rockhounds News

Rockhounds Playtest is kicking off!

Welcome, Rockhound!
[p]You're here early, in fact you're one of the very first to discover Rockhounds! We've launched the Steam page last week, and we're still figuring out how everything works. I think a quick introduction is in order. We are Triangle Studios. We love co-op multiplayer games and you may know us from our most recent game From Space (which was already a couple of years ago, time flies ...).[/p][p][/p][p]We haven't done any real marketing yet so if you've stumbled across Rockhounds and you're interested in this game, it tells you that the Algorithm is doing its job![/p][p][/p][h2]Rockhounds Playtest is now live![/h2][p]Let's get to the point! We've opened up the Playtest to the first batch of players. This is the first time (beyond our friend-and-family playtests) that actual players get their hands on our project, and we're excited to learn from you. Oh and each invite comes with 3 (!!!) additional friend-invites, so make sure to get your buddies to join you.[/p][p][/p][p]If you haven't made it into the first batch of players, not to worry, we will rapidly expand the group of players and will really try to test our systems at scale.[/p][h2]
Help us![/h2][p]If you're curious about Rockhounds, if you want to follow the project in development or if you want to help out, here's what you can do;[/p]
  • [p]First, make sure to Wishlist Rockhounds[/p]
  • [p]If you're not ready to Wishlist just yet, why not Follow us on Steam instead?[/p]
  • [p]Go ahead and sign up for the Playtest, we welcome all feedback![/p]
  • [p]If you want to hang out, come join us on Discord.[/p]
[p]
If you're curious what a full playthrough of a Rockhounds mission is like, watch this video below.
[/p][previewyoutube][/previewyoutube]