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  3. Devlog #2: Take a Seat (And Try Not to Break It!)

Devlog #2: Take a Seat (And Try Not to Break It!)

Howdy Bouncers! 🥊
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[/p][p]Welcome back to the Roadhouse Simulator devlog! Last time, we talked about the art of the kick; today, we’re focusing on what happens when those kicks (and bodies) start flying toward the furniture.

Let’s take a look at the lifecycle of your Tables and Chairs:

[/p][h3]🪑 Furnishing Your Bar[/h3][p]Every great Road House starts with a solid foundation. Remember to buy enough Chairs and Tables to seat your Guests. Put them wherever you see fit, just make sure you leave enough room for the servers and... the brawlers.

[/p][h3]💥 Collateral Damage[/h3][p]In a Road House, furniture isn't just for sitting, it's for smashing. Watch your carefully placed decor turn into debris as patrons use tables for cover during the fight. You also need to watch your own moves.

[/p][h3]🧹 The Post-Brawl Cleanup[/h3][p]The party's over, and the floor is a mess. Grab your Mop and Trash Bag to clear out the splinters and scrub away the stains before the next shift starts.

[/p][h3]✏️ Tip To Remember:[/h3][p]A clean bar is a profitable bar! Patrons won't pay top dollar to sit on a broken crate surrounded by "mystery fluids."


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