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Playtest Update - Patch Notes v0.2.3

[p]This update is focused entirely on UI improvements and some small quality of life (QOL) features—most notably, auto spell casting! No balance changes or new content just yet, but be on the lookout for some fresh content and more polish (UI, QOL, balance) next week! [/p][p]As always, let me know if you encounter any bugs or have thoughts on the new UI and feature changes. Thanks & enjoy the update! [/p][p][/p][p]UI/UX Changes [/p][p]✦ Updated Main Menu [/p][p]✦ Game Panel Overhaul[/p][p]✦ New encounter tracker [/p][p]✦ Time tracker added [/p][p]✦ Health bars moved away from relic space [/p][p]✦ Spell area updated for clarity
✦ Upgrade UI polish pass [/p][p]✦ Brand new cursor (Toggleable in settings) with spell cooldown tracker! [/p][p]✦ And more![/p][p]
New Features [/p][p]✦ Auto-casting is here! No more mashing Space or clicking—just sit back and blast. [/p][p][/p][p]✦ Placeholder Leveling System: [/p][p]You can now level up and see your score at the end of runs. (Leveling doesn't impact gameplay just yet and the level curve/scoring will also likely change in future builds.) [/p][p][/p][p]✦ Added a visual sequence for item effects and unit spawning. [/p][p][/p][p]✦ Events have now become Unknowns. Events now have a chance to be a battle, a relic or a rest![/p][p]
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