Weekly Update #6 - Cold Hearted
[p]I was on vacation for most of the week but I was still able to get some work in! Two new pieces of Cold build content have been added and a whole bunch of balance changes were also implemented to hopefully make the game slightly harder![/p][p]Here's all the patch notes, but if you'd like to discuss the game, see patch notes earlier, give feedback or post your armies, join the Discord! [/p][p][/p]
New Content
[p]✦ Ice Tear (Rare Relic) [/p][p]✦ Cold Heart (Uncommon Item)[/p]Balance Changes
[p]✦ Adjusted chances to encounter each difficulty. [/p]- [p]Generally Hards appear less often and Mediums appear slightly less. [/p]
- [p]Added minions to Act 1 bosses. (6 mummies) [/p]
- [p]Added minions to Act 2 bosses. (6 forgotten) [/p]
- [p]Slam occurs more frequently and is faster. [/p]
- [p]Whirlpool Heal Amount 100 -> 200 [/p]
- [p]Health 62500 -> 69000 [/p]
- [p]Burrows occur slightly more frequently. [/p]
- [p]Lasers occur slightly more frequently. [/p]
- [p]First laser appears faster. [/p]
- [p]Health 57000 -> 63000 [/p]
- [p]Range 10 -> 7 [/p]
- [p]Health 300 -> 275 [/p]
- [p]Area Damage 0.6 -> 0.5 [/p]
- [p]Health 1200 -> 1000 [/p]
- [p]Ragnarra's Light Dmg Per Stack 50 -> 40 [/p]
- [p]Healer Upgrade Heal Amt 35 -> 20 [/p]
- [p]Siphon Upgrade Heal 20 -> 10 [/p]
- [p]Base AS 10% -> 5% [/p]
- [p]AS Upgrade 30% -> 15% [/p]
- [p]Base AS 10% -> 5% [/p]
- [p]AS Upgrade 20% -> 15% [/p]
- [p]Chance to earn a coin on death 20% -> 15% [/p]
- [p]The Carver explosion now spreads cold on top of the damage. [/p]
- [p]Carver DMG Mod 35% -> 30%[/p]
Bug Fixes
[p]✦ Fixed Green Dragon Brazier effect not properly destroying.[/p]Other Changes
[p]✦ Changed Heartache Amulet tooltip.[/p]