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Weekly Update #9 - Stat Check

[p]This week I worked on adding the statistics screen, improving autocasting and a much needed change to Ragnarra's spell. There's also been some balance changes made to what I consider the "best" items in the game. Expect more balancing and "unlockable" content next week! [/p][p][/p][p]If you'd like to be more in the loop or share some thoughts on the game join the Discord![/p][p]Here's all the patch notes![/p][h2]New Content[/h2][p]✦ Added the Statistics screen that now shows you various stats from your runs.[/p][p]✦ Ragnarra's spell has been changed to provide an attack speed buff rather than heal.[/p][p][/p][h2]Balance Changes[/h2][p]✦ Corin & Grob[/p]
  • [p]Base reroll cost 2 -> 1[/p]
[p]✦ Red Fog Event [/p]
  • [p]Follow Max Will Cost 35% -> 25%[/p]
[p]✦ Stinky Mucklings[/p]
  • [p]Overwhelm Crit DMG per Unit +10% -> +20%[/p]
[p]✦ Aghani[/p]
  • [p]Base Attack Radius 1 -> 0.7[/p]
[p]✦ Sobek[/p]
  • [p]Slam Damage 40 -> 30[/p]
[p]✦ Peasant Crown[/p]
  • [p]Connected Base Spell CDR -0.1 -> -0.05 seconds[/p]
  • [p]Connected Base Spell CDR -0.35 -> -0.12 seconds[/p]
[p]✦ Cold Heart[/p]
  • [p]Current Health % Dmg 2% -> 1.5%[/p]
[p]✦ Lich Hand[/p]
  • [p]Withering Tick Rate +20% -> +15%[/p]
[p]✦ Everflame Torch[/p]
  • [p]Heal 15 -> 10[/p]
[h2]Bug Fixes[/h2][p]✦ Fixed Elder scale tooltip incorrectly naming the trait it gives.[/p][p]✦ Poison cloud now properly shows the poisoned trait tooltip.[/p][p]✦ Deadshot no longer applies itself on battle start.[/p][h2]Other Changes[/h2][p]✦ Improved auto casting. It now checks from the center of every unit (rather than just three attempts) for the most optimal cast spot. Still means a player can cast more optimally but generally auto cast is a lot better than before.[/p][p]✦ Slightly improved infinite cast build performance.[/p][p]✦ Removed SFX for the Connected trait.[/p][p]✦ Deadshot now has a status effect icon.[/p]