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Weekly Update #10 - More Score

[p]This week I implemented achievements, some secret score challenges and a system for unlocking Souls. I also spent some time thinking about how I want progress towards the demo and will hopefully have some more interesting content next week![/p][p][/p][p]If you'd like to be more in the loop or share some thoughts on the game join the Discord![/p][p]Here's all the patch notes![/p][h2]New Content[/h2][p]✦ Added 7 different "secret" score challenges. [/p][p]✦ Added 3 achievements.[/p][h2]Bug Fixes[/h2][p]✦ Fixed Death Tag rest choice not making the tag be seen in the compendium. [/p][p]✦ Fixed Conduit +1 not properly showing its stack amount in its status effect. [/p][p]✦ Run time should no longer tick on the run end screen. [/p][p]✦ Fixed some odd edge case UI bugs. (Tooltips are still cooked.)[/p][h2]Other Changes[/h2][p]✦ Now Grob and Ragnarra are locked behind victorious runs. Any previous stats you had earned will be kept even when they are locked.[/p]