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Bi-Weekly Update #15 - There's Levels to this

[p]Hellooo! it's been another bi-week and although I've been busy recently with things besides Souls End I still have been grinding away at the game, trying to get a demo build done. I'd say I'm getting very close to pushing said build onto the playtest, with all that's really left for me to do being some more work on UI (yay...ːsteamsadː), a few new events and obviously ironing out any bugs I can find. I really apologize on the lack of playtest updates recently but this next build should contain enough to make the wait worthwhile. Here's a lil sneak peak at some of the content that will be able to be unlocked by leveling each soul.[/p][p][/p][p]One of the new items that'll be unlocked are the Fleet Footsies. They are a niche item for dodge builds, that synergize very well with the Boar Riders unit group. They're also the only item to give flat movement speed so far![/p][p][/p][p]The Seers unit group fills the role of a healer, they've also got some unique upgrades such as the one pictured above. It was an interesting challenge to implement positional related effects for unit groups but now that I've got it working, the doors are open for a lot more ideas. To make both the Seer's and Valkyrie's more unique, the Valkyries have lost their Healer upgrade in favor of another, which you'll just have to wait and see.[/p][p] [/p][p]This relic is basically the Bitten Fruit but for spell power/damage. I see it being very useful no matter which soul you end up synergizing it with, Corin and Ragnarra especially though make good use of it.[/p][p][/p][p]Well that's all for now, I hope to finally get the demo out by the end of October and begin the last leg towards the release of Souls End! As always if you'd like to talk about the game and share your opinions/totally busted army, join the Discord! See ya soon! [/p]