Bi-Weekly Update #17 - The Demo is Almost Here!
[p]The demo for Souls End will be coming out Nov 28th! [/p][p]I've been putting off releasing one, trying to chase some perfect idea of Souls End but it's frankly high time I just send it, and get more people playing the game. [/p][p][/p][p]As for the work that's been done over the past two weeks it's mostly been bugfixing, polishing, and a few balance changes. Most notably I've added some variety to the Act 2 encounters, with more "mixed" encounters now being fightable. I'm currently also working on making one last "big" change to the amount of units both player unit groups and enemies will spawn, hopefully making battles bigger and more of a spectacle![/p][p][/p][p]There's still a lot of work to be done to get the game ready for the demo so here's the patch notes for the past two weeks. See ya soon![/p][p][/p][p]New Content [/p][p]✦ Added variety to Act 2 encounters. [/p][p]Balance Changes [/p][p]✦ Witch Doctor Mask chance to activate 30% -> 20% (This relic was bugged and wasn't even working for some patches...) [/p][p]✦ Fleet Footing Stack MS 10% -> 15% [/p][p]✦ Muckling Overwhelm Upgrade 20% -> 35%[/p][p]✦ Time for Fog/Mist to appear 35s -> 55s [/p][p]✦ Mist/Fog tick rate Every 0.35s -> 0.5s [/p][p]✦ Carcass Flinger Area Damage 0.5 -> 0.7 [/p][p]✦ Fire Resist and Poison Resist DMG Mod -50% -> -30% [/p][p]✦ Implosive Soul On Fire Stack Amt 3 -> 10 [/p][p]✦ Implosive Soul and Cold Soul Explosion Range 1 -> 1.5 [/p][p]✦ Chalice Poison Stack Amt 10 -> 15 [/p][p]✦ Lich Hand Tick Rate Multiplier 1.15 -> 1.2 [/p][p]✦ Elder Scale On Fire Stack Amt 2 -> 4 [/p][p]✦ Dragons Breath On Fire Stack Amt 2 -> 4 [/p][p]✦ Poisoned Dagger Poisoned Stack Amt 2 -> 3 [/p][p]✦ Hoblin Chainmail Poisoned Stack Amt 1 -> 2 [/p][p]✦ Hoblin Chainmail + 1 Poisoned Stack Amt 2 -> 4 [/p][p]✦ Rotten Meat Poisoned Stack Amt 10 -> 15 [/p][p]Bug Fixes [/p][p]✦ Fixed original affected areas triggering when rotating a dragged item away from their original spot. [/p][p]✦ Fixed Compendium upgrade button infinite hover bug. [/p][p]✦ Fixed a bug where the relic chest skip button would become unusable when hiding the relic screen. [/p][p]✦ Fixed a soft lock that occurred when trying to abandon a run early. [/p][p]✦ Fixed Earth Wyrm icon. [/p][p]✦ Fixed (hopefully) bug related to items bumping when unit groups are placed nowhere near them. [/p][p]✦ Fixed bug related to pooled items rotating on spawn. [/p][p]✦ Fixed starter relics not being seen in the compendium. [/p][p]✦ Fixed multiple tooltip descriptions. [/p][p]✦ Fixed Grob Dusted upgrade not working properly. [/p][p]✦ Fixed spell upgrade Compendium descriptions.[/p][p]✦ Fixed various issues with spell UI buttons and sell text. [/p][p]✦ Fixed shop objects showing wrong affected locations. [/p][p]✦ Fixed Die is a Lie event that allowed players to gamble without correct amount of funds. [/p][p]✦ Fixed Witch Doctor Mask not functioning properly.[/p][p]✦ Fixed a UI bug with encounter pillars spazzing out when hovering over other tooltips contained within the pillar. [/p][p]✦ Fixed some UI issues with the tutorial and compendium screens. [/p][p]✦ Fixed being able to rotate groups in the shop and lock slots.[/p][p]Other Changes [/p][p]✦ Also made shop items tween when rotated. [/p][p]✦ Added middle mouse to rotate. [/p][p]✦ Added auto cast toggle, for now it's keybinding is C. [/p][p]✦ Added coin earned amounts to encounter tooltip. [/p][p]✦ Adjusted descriptions to fit include MMB rotation. [/p][p]✦ Adjusted playtest box description. [/p][p]✦ Adjusted a tutorial description [/p][p]✦ Adjusted shop text for choices. [/p][p]✦ Added a rune husk status effect. [/p][p]✦ Added tooltips to empty lock slots and the battle speed button.[/p][p]✦ Updated the tutorial with new footage, UI, and other slight description changes. ✦[/p][p] Added a level cap. [/p][p]✦ Added a gradual change in rotation when rotating items.[/p]