Hotfix 1.2 is OUT NOW! ✨
Patch 1.2 Full Changelog:
[/p][p]🐶 Gameplay & Mechanics[/p][p][/p][p]- Scent tracking while morphed into the dog is now clearer and easier to follow.[/p][p]- Reduced NPC behavior where they place campfires too frequently.[/p][p]- Screen shake options have been disabled for now (will return as a toggleable option later).
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🐛 Quest Fixes & Progression
- Fixed progression for the following quests: “Money Making”, “Bones of Time” they should all work fine now
- Improved clarity in the “Cave In” quest, it now explains how to scare away the rats.
- Fixed Natalie’s quest tutorial triggering too late, the Follow NPC tutorial now appears earlier and correctly.[/p][p]- Improved the clarity of the “Animal Helper” quest by adding a task to morph into the dog by using the Magic Hat. [/p][p]- Improved instructions in the tree-marking task, it now clearly states that tape must be used.[/p][p]- Removed an accidentally enabled “Treasure Hunting” quest that was not meant to be live yet.
- Fixed an issue where quest items could disappear when picked up with a full inventory.[/p][p][/p][p][/p][p]🏗️ Buildings & World[/p][p][/p][p]- Fixed an issue where clicking building upgrades multiple times could corrupt the placement range marker.[/p][p]- Treehouse upgrades are temporarily disabled (materials were requested despite upgrades not being possible). No worries, though, it will return![/p][p]- Fixed an issue where an old garden bed near the house reappeared after being removed.[/p][p]- Fixed minimap issues where player position didn’t match the world location.[/p][p]- Fixed an issue where chest icons turned into sailboats on the minimap after the “Banker Savings” quest.[/p][p]
[/p][p]🎒 Inventory & Economy
[/p][p]- Fixed an exploit allowing players to farm infinite gold using items with negative value.[/p][p]- Added buckets to Father’s and Grandpa’s inventories.[/p][p]- Fixed placeholder text appearing in storage chests under the Parents’ house.[/p][p]- Added Hay Cube recipe access. Hay Cubes are now available for purchase at the Merchant.[/p][p]- Fixed items disappearing when placed in mines despite showing no placement preview.[/p][p]
[/p][p]🖥️ UI & UX
[/p][p]- Fixed the profanity filter incorrectly blocking valid names containing “ass”. Sorry about that![/p][p]- Fixed the Discord button hitbox in the main menu (was smaller than intended).[/p][p]- Fixed save/load issue on Desert Island where the player name reset to a placeholder in dialogues.[/p][p]
Thank you so much for your support and for taking the time to report the issues!
Keep it all coming as we continue our work on new updates.
- Untold Tales & Everdream Village Team[/p][p][dynamiclink][/dynamiclink][/p][p]
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