Update 1.4 is HERE!
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[/p][p][/p][h2]Update 1.4 Full Changelog: [/h2][p][/p][p]🖥️ System[/p][p]- Added a player unstuck button. Caught yourself in a weird spot? Press F4 and you’re safe![/p][p]- Added a notification pop-up that shows up upon completing all the current Early Access quests.More incoming soon, no worries![/p][p][/p][p]⚒️ NPCs & Quests, Clarity[/p][p]- The Smith now works on ingots more consistently.[/p][p]- Smithing tasks are prioritized better, reducing waiting time.[/p][p]- The Smith now follows the player to the boat to board it correctly.[/p][p]- The misleading “Ready to collect” text above the smithy has been replaced with: “Iron Smelted. Waiting for the smith.”[/p][p]- “Strike While the Iron Is Hot” now shows exact numbers in objectives.[/p][p]- NPCs will no longer wander into collision objects like rocks. We got them some invisible glasses![/p][p]- XP is no longer shown, as it’s not part of the current gameplay loop.[/p][p]- All remaining elements related to the horseshoe treasure hunt have been fully removed. Yes, somebody won!
[/p][p]🚤 Bug Fixes[/p][p]- NPCs should no longer get stuck on the boat.[/p][p]- Natalie’s dialogue won’t trigger upon every save load anymore![/p][p]- Players can now correctly help animals and progress the quest as intended.[/p][p]- Players can no longer build the Lumberjack’s house too soon.[/p][p]- The Banker’s house can now be built correctly, allowing the quest to progress.[/p][p]- Lumberjack now has something to say! No more placeholder chit-chat![/p][p]- The Lumberjack’s house now states it’s missing materials when players don’t have enough of them to build it.[/p][p]- Changes made in the character select menu are now correctly saved when switching tabs.[/p][p]- Players can no longer get stuck while viewing large tutorial image previews.[/p][p]- Players can no longer get stuck on the other side of the river before repairing the bridge.[/p][p]- Players can no longer get stuck in the camera preview when photographing things![/p][p]- No more placeholder text when trying to chit-chat with animals.[/p][p]- It’s no longer possible to block your boat in shallow waters near the Main Island.[/p][p]- The tutorial video no longer flickers when played in the tutorial menu.[/p][p]- Incorrect flower color names have been fixed (yellow flowers are yellow again, purple are purple)! [/p][p]- The “missing money” pop-up is now displayed correctly when you try to upgrade the Fisherman Hut without enough funds.[/p][p]
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[/p][p]🚤 Bug Fixes[/p][p]- NPCs should no longer get stuck on the boat.[/p][p]- Natalie’s dialogue won’t trigger upon every save load anymore![/p][p]- Players can now correctly help animals and progress the quest as intended.[/p][p]- Players can no longer build the Lumberjack’s house too soon.[/p][p]- The Banker’s house can now be built correctly, allowing the quest to progress.[/p][p]- Lumberjack now has something to say! No more placeholder chit-chat![/p][p]- The Lumberjack’s house now states it’s missing materials when players don’t have enough of them to build it.[/p][p]- Changes made in the character select menu are now correctly saved when switching tabs.[/p][p]- Players can no longer get stuck while viewing large tutorial image previews.[/p][p]- Players can no longer get stuck on the other side of the river before repairing the bridge.[/p][p]- Players can no longer get stuck in the camera preview when photographing things![/p][p]- No more placeholder text when trying to chit-chat with animals.[/p][p]- It’s no longer possible to block your boat in shallow waters near the Main Island.[/p][p]- The tutorial video no longer flickers when played in the tutorial menu.[/p][p]- Incorrect flower color names have been fixed (yellow flowers are yellow again, purple are purple)! [/p][p]- The “missing money” pop-up is now displayed correctly when you try to upgrade the Fisherman Hut without enough funds.[/p][p]
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