Update 1.7 is here bringing new features and many fixes!
[h2]Hey Everdreamers![/h2][p]This update brings major fixes and improvements based on community feedback.
Thank you for helping shape Everdream Village. 💛[/p][p][/p][hr][/hr][h3]🌾 Quests & NPC Fixes[/h3][p]- Fixed an issue where the “Growing the Herd” quest could not be completed.[/p][p]- Fixed quests becoming blocked if the Lumberjack house was obtained too early.[/p][p]- Fixed the “Healing Needed!” quest not completing after crafting the potion.[/p][p]- Fixed the Smith getting stuck in water after exiting the boat.[/p][p]- Improved clarity on how to obtain Golden Eggs in the Chicken quest.[/p][p]- Fixed rats using chicken dialogue.
[/p][hr][/hr][h3]🧭 Terraforming & World Fixes[/h3][p]- Fixed field beds resetting position after save/load on terraformed ground.[/p][p]- Fixed cases where players were unable to terraform. [/p][p]- Fixed random terrain pillars appearing on the map. [/p][p]- Fixed terraforming issues near shorelines causing instant tall terrain.[/p][p]- Fixed terraforming issues resulting in a frog screen. [/p][p]- Improved visibility of medical herb scent trails.
[/p][hr][/hr][p][/p][h3]🐶 Animal & Movement Improvements[/h3][p]- Improved dog sprint animation and speed to make it look more natural. [/p][p]- Fixed mining interaction prompts sometimes not appearing.
[/p][hr][/hr][p][/p][h3]⚙️ Gameplay & Controls[/h3][p]- Auto-Run: Double-tap Shift (LT for controllers) to lock fast run, tap again to return to normal speed.[/p][p]- Players can flip the boat upside down without any issues now in the crafting mini-game.[/p][p]- Fixed water droplets appearing when digging up plants.
[/p][hr][/hr][p][/p][p]🖥️ UI & Localization Fixes
- Fixed empty pop-ups in the Chinese version.[/p][p]- Fixed localization issues and grammar errors.
[/p][hr][/hr][p]
More fixes, polish, and new features (yes, a house interior and decorating it) are already in the works. Thank you for being part of Early Access! 🌱[/p][p][/p][p]
[/p]
Thank you for helping shape Everdream Village. 💛[/p][p][/p][hr][/hr][h3]🌾 Quests & NPC Fixes[/h3][p]- Fixed an issue where the “Growing the Herd” quest could not be completed.[/p][p]- Fixed quests becoming blocked if the Lumberjack house was obtained too early.[/p][p]- Fixed the “Healing Needed!” quest not completing after crafting the potion.[/p][p]- Fixed the Smith getting stuck in water after exiting the boat.[/p][p]- Improved clarity on how to obtain Golden Eggs in the Chicken quest.[/p][p]- Fixed rats using chicken dialogue.
[/p][hr][/hr][h3]🧭 Terraforming & World Fixes[/h3][p]- Fixed field beds resetting position after save/load on terraformed ground.[/p][p]- Fixed cases where players were unable to terraform. [/p][p]- Fixed random terrain pillars appearing on the map. [/p][p]- Fixed terraforming issues near shorelines causing instant tall terrain.[/p][p]- Fixed terraforming issues resulting in a frog screen. [/p][p]- Improved visibility of medical herb scent trails.
[/p][hr][/hr][p][/p][h3]🐶 Animal & Movement Improvements[/h3][p]- Improved dog sprint animation and speed to make it look more natural. [/p][p]- Fixed mining interaction prompts sometimes not appearing.
[/p][hr][/hr][p][/p][h3]⚙️ Gameplay & Controls[/h3][p]- Auto-Run: Double-tap Shift (LT for controllers) to lock fast run, tap again to return to normal speed.[/p][p]- Players can flip the boat upside down without any issues now in the crafting mini-game.[/p][p]- Fixed water droplets appearing when digging up plants.
[/p][hr][/hr][p][/p][p]🖥️ UI & Localization Fixes
- Fixed empty pop-ups in the Chinese version.[/p][p]- Fixed localization issues and grammar errors.
[/p][hr][/hr][p]
More fixes, polish, and new features (yes, a house interior and decorating it) are already in the works. Thank you for being part of Early Access! 🌱[/p][p][/p][p]
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