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Demo Patch Update – New Tutorial, Balance Fixes & QoL Improvements

[p]We’ve just pushed out a fresh update to the Twiwood Tales demo! This patch focuses on improving the early experience, balancing enemies and rewards, and making things smoother overall based on your feedback.[/p][p]Highlights:[/p]
  • [p]New Tutorial[/p]
    • [p]Added a tutorial for menus (can be skipped or replayed anytime).[/p]
    [p]Combat Flow[/p]
    • [p]Defend now drains stamina when held.[/p]
    • [p]Victory Screen and Boss intro can now be skipped.[/p]
    [p]Sound Settings[/p]
    • [p]Added volume controls to the Pause menu (coming to other menus soon).[/p]
    [p]Balance Changes[/p]
    • [p]Enemies no longer scale with player level.[/p]
    • [p]Items, rewards, and enemies rebalanced.[/p]
    • [p]Extra challenge unlocked after Boss defeat (tougher enemies & rewards).[/p]
    [p]Gear[/p]
    • [p]New shield added to Foxy’s rewards.[/p]
    [p]QoL Improvements[/p]
    • [p]Level Up button always visible.[/p]
    • [p]Foxy stays in her intended position after affection is maxed.[/p]
    • [p]Nodes map now flashes a Dust icon when you have enough Dust to level up.[/p]
    [p]Luck Factor[/p]
    • [p]Luck now influences Steal technique.
      [/p]
[p]For best result, start New Game

Thanks for all the feedback so far, it’s been shaping the demo in the right direction!
Keep playing, keep letting us know what feels good (or doesn’t).[/p]