Demo Patch Update – New Tutorial, Balance Fixes & QoL Improvements
[p]We’ve just pushed out a fresh update to the Twiwood Tales demo! This patch focuses on improving the early experience, balancing enemies and rewards, and making things smoother overall based on your feedback.[/p][p]Highlights:[/p]
Thanks for all the feedback so far, it’s been shaping the demo in the right direction!
Keep playing, keep letting us know what feels good (or doesn’t).[/p]
- [p]New Tutorial[/p]
- [p]Added a tutorial for menus (can be skipped or replayed anytime).[/p]
- [p]Defend now drains stamina when held.[/p]
- [p]Victory Screen and Boss intro can now be skipped.[/p]
- [p]Added volume controls to the Pause menu (coming to other menus soon).[/p]
- [p]Enemies no longer scale with player level.[/p]
- [p]Items, rewards, and enemies rebalanced.[/p]
- [p]Extra challenge unlocked after Boss defeat (tougher enemies & rewards).[/p]
- [p]New shield added to Foxy’s rewards.[/p]
- [p]Level Up button always visible.[/p]
- [p]Foxy stays in her intended position after affection is maxed.[/p]
- [p]Nodes map now flashes a Dust icon when you have enough Dust to level up.[/p]
- [p]Luck now influences Steal technique.
[/p]
Thanks for all the feedback so far, it’s been shaping the demo in the right direction!
Keep playing, keep letting us know what feels good (or doesn’t).[/p]