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September Update 1 - Bug Fixes and QoL

[p][/p][p][/p][h3]🔧 Demo Fixes & Improvements[/h3]
  • [p]Store/Inventory: selection frame now stays visible when buying, selling, or using items.[/p]
  • [p]Ivy clones: no longer give scaling rewards (no more 12+ million Dust per battle!).[/p]
  • [p]Poison spell: description updated to show it deals 10–15% of current HP per tick.[/p]
  • [p]Coins: can now be sold in the store, with a small supply always available.[/p]
  • [p]Equipped items: no more accidental selling of equipped items if you own duplicates.[/p]
  • [p]Damage Nullify skill: now has a clear visual effect when it triggers.[/p]
[p][/p][p][/p][h3]Full Game Progress[/h3][p][/p]
  • [p]Boss battles for the second and third maps have been set up in prototype form. The game can now be played through to the final boss, though there’s still lots of work left to do.[/p]
  • [p]Progress made on a new enemy, our mysterious bat girl. She’ll spread her wings, claw, and drain you if you’re not careful. For now, we’re calling her Batsy, but we’d love to hear your name suggestions.[/p]
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