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Quick Fix Update: Progression, Rewards, Shop Fixes

[p]Hey everyone!
Here’s a small follow-up patch addressing a few issues reported after today’s Day 1 update.[/p][hr][/hr][h2]
Progression Fix[/h2]
  • [p]Players dying on later maps now correctly restart from the beginning.
    Previously, some runs were not resetting properly after death. This has been fixed.[/p]
[hr][/hr][h2]
Foxy Shards Reward Fix[/h2]
  • [p]Clicking the Foxy reward shard could be triggered multiple times but granted no rewards.
    This has been fixed, and any player who reached this reward will now be able to collect it properly.[/p]
[hr][/hr][h2]
Spell Balance[/h2]
  • [p]Ice Spell Level 2 MP cost increased from 6 → 12[/p]
[hr][/hr][h2]
Shop Behavior Fixed[/h2]
  • [p]The shop was resetting its items after every purchase.
    It now behaves correctly and refreshes only at intended times.[/p]
[hr][/hr][p]
Thank you again for all the reports! These quick fixes help strengthen the foundation for the next bigger update. More improvements are on the way!

Thank you for your patience and support![/p]