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Small Update: Mimic & Memory Fixes, Spell Balance, Death penalty +

[p]Hey everyone!

Here’s a small maintenance patch addressing a few issues reported internally and by early players.
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Fixes & Improvements[/h2]
  • [p]Mimic shard drops updated. Bound by Magic IV Shard 4 was missing from the drop table. It’s now included.[/p]
  • [p]Fixed a bug where Mimic would not give shards at all.[/p][p]Shard rewards now work reliably.[/p]
  • [p]Lightning Spell Lv.2 MP cost increased (6 → 12).
    Matches other Level 2 elemental spells for consistency.[/p]
  • [p]Mimic no longer displays misleading “stolen items” messages.
    Her behavior text now matches the actual outcome.[/p]
  • [p]Final EA boss HP bar now disappears correctly after the boss is defeated.[/p]
  • [p]Memories tab now plays sound on hover for better feedback and clarity.[/p]
  • [p]Memory notifications on the node map corrected.
    They should no longer mislead you into thinking a memory was collected when it wasn’t.[/p]
  • [p]“Hunter & Prey I” memory fixed.
    It now appears in the Memories tab even if partially completed (not only at 100%).[/p]
  • [p]Losing money on death re-enabled.[/p][p]This system was accidentally disabled in the previous patch. It now works as intended.[/p]
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Thanks for playing![/h2][p]Another small step in tightening the early game experience.
More fixes and improvements are on the way — and thank you for every report. They help a lot during these first days of EA.[/p]