Small Update: Critical Bug Fixes, Exploits Resolved, Interaction Improvements
[p]Hey everyone!
We’ve pushed another small update addressing a few issues that could break progression or cause unintended behavior. Thanks to everyone who reported these issues, your feedback helps us improve the game quickly during Early Access.[/p][hr][/hr][h2]
Fixes & Improvements[/h2]
Thanks again![/h2][p]
We’re continuing to stabilize the foundation as quickly as possible.
Your reports have been incredibly valuable — please keep them coming.[/p][p]More fixes and improvements soon.[/p]
We’ve pushed another small update addressing a few issues that could break progression or cause unintended behavior. Thanks to everyone who reported these issues, your feedback helps us improve the game quickly during Early Access.[/p][hr][/hr][h2]
Fixes & Improvements[/h2]
- [p]Corrected Dust amounts stolen by Bunny, Batsy, Ivy Clone, and all three bosses.
Some values resulted in no dust and some were too high.[/p] - [p]Batsy’s buns now react properly to player slaps.
(They were frozen due to an animation issue.)[/p] - [p]Fixed a main menu softlock where clicking the disclaimer as it faded out prevented all buttons from being clicked.
Players should now always be able to access the menu.[/p] - [p]Fixed two exploits:[/p]
- [p]Mimic’s Open button could be pressed multiple times[/p]
- [p]Ivy’s secret event button was also repeatable
Both now behave correctly and cannot be triggered repeatedly.[/p]
- [p]Fixed missing Ivy clones in Punitor Natium and Mammatormentum technique sequences.
Clones now appear properly during these moves.[/p]
Thanks again![/h2][p]
We’re continuing to stabilize the foundation as quickly as possible.
Your reports have been incredibly valuable — please keep them coming.[/p][p]More fixes and improvements soon.[/p]