End-of-Year Check-In
[p]Hey Everyone!
As the year comes to a close, we wanted to take a moment to say thank you for all the feedback, bug reports, and discussions over the past weeks. We’ve been reading everything carefully, and it’s been incredibly helpful in highlighting where systems need more clarity, better balance, or less friction.
[/p][p]Right now, we’re putting together the next update, focused on refining progression, smoothing out RNG-heavy areas, and improving overall readability and accessibility. This update is planned for early next year, once it’s properly tested.
[/p][p]Thanks again for playing and for taking the time to share your thoughts. We’ll continue improving things step by step as Early Access moves forward.
[/p][p]Happy holidays![/p]
As the year comes to a close, we wanted to take a moment to say thank you for all the feedback, bug reports, and discussions over the past weeks. We’ve been reading everything carefully, and it’s been incredibly helpful in highlighting where systems need more clarity, better balance, or less friction.
[/p][p]Right now, we’re putting together the next update, focused on refining progression, smoothing out RNG-heavy areas, and improving overall readability and accessibility. This update is planned for early next year, once it’s properly tested.
[/p][p]Thanks again for playing and for taking the time to share your thoughts. We’ll continue improving things step by step as Early Access moves forward.
[/p][p]Happy holidays![/p]