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Soul Echo Update: Checkpoints & Technique Improvements

[h3]

New Feature
[/h3][p]Soul Echo – Checkpoint System[/p][p]We’ve added a new Soul Echo buff available in the Cabin => Prepare tab.[/p][p]This buff acts as a limited checkpoint system and addresses many recent player requests.
[/p]
  • [p]Soul Echo remains active for the next 10 battles[/p]
  • [p]If you die while the buff is active, you will resurrect at the last visited cabin[/p]
  • [p]If no cabin has been visited on the current map, you will respawn at the start of the map[/p]
[hr][/hr][p][/p][h3]UI[/h3]
  • [p]Updated Cabin Buff menu UI[/p]
[hr][/hr][p][/p][h3]Technique Improvements[/h3][p][/p][p]To make techniques faster and smoother to use, several adjustments were made:
[/p][p]Mammatormentum[/p]
  • [p]Duration reduced 30s => 15s[/p]
  • [p]Essence extraction increased 0.005% => 0.01%[/p]
  • [p]Resistance buildup increased to 200%[/p]
  • [p]Technique now ends early if extracted Essence exceeds missing health
    [/p]
[p]Punitor Natium[/p]
  • [p]Maximum duration reduced 50s => 25s[/p]
  • [p]Damage increased +200%[/p]
  • [p]Technique now ends early if damage exceeds enemy remaining health[/p]
[p]
Suctus
[/p]
  • [p]Maximum duration reduced 50s => 25s[/p]
  • [p]Damage increased +200%[/p]
  • [p]Technique now ends early if damage exceeds enemy remaining health[/p]
[hr][/hr][h3]
Balance
[/h3][p]Enemy Encounter Rebalance[/p]
  • [p]Enemy placement and combinations have been adjusted[/p]
  • [p]Extremely frustrating enemy combos should now appear much more rarely[/p]
  • [p]Most encounters now include at least one female enemy[/p]
[hr][/hr][h3]
Fixes & Adjustments
[/h3][p]Mammatormentum[/p]
  • [p]Upgrade description corrected[/p]
  • [p]Duration upgrade now adds +2 seconds per level (previously listed as +3)[/p]
[p]
Punitor Natium
[/p]
  • [p]Duration upgrade now adds +2 seconds per level (previously listed as +3)[/p]
[hr][/hr][p]Thanks again for all the feedback, many of the changes in this update come directly from your suggestions. [/p]