Book of Vengeance Weekly Update
[p][/p][p]Wait, how did we get in here? Wonder no longer, the Entrance encounter is back.[/p]
- [p]Fully clearing the previous level of monsters will allow you a free rest at the entrance [/p]
- [p]In the Infinite dungeon, you can abandon your quest at the entrance (for players that want a definitive end to their campaign- and a small amount of bonus Renown)[/p]
- [p]When you have a challenge level (Den of Infinity +1 etc) you can use the entrance to backtrack, reducing the challenge level but staying at the same dungeon depth (only once per depth)[/p]
- [p]Added various amounts of Stun Evasion to all Elite monsters[/p]
- [p]Added new backline attacks to several enemies (Animated Blade, Ghoul, Ghast, Enslaver)[/p]
- [p]Added a (weak) attack to the Arcana Sprite[/p]
- [p]Changed Enslaver to only use 'Enslave' ability when he's in the front row[/p]
- [p]Changed the values on First Turn Initiative and Skill Initiative stats to more intuitively match the way the init system works (negative is now better/faster)[/p]
- [p]Changed the Quickness penalty on all weapons to be WEAPON Skill Initiative penalties instead (meaning it only applies when you use a weapon skill)[/p]
- [p]Changed the 'Load Game' button to no longer open the book[/p]
- [p]Fixed the class count on the Unlocks screen[/p]
- [p]Fixed incorrect duration on conditions when their skill was attached to Enchantment and then moved[/p]
- [p]Fixed inconsistent behaviour with Enchantment applied to targeted conditions vs. self-applied conditions[/p]
- [p]Fixed missing SPELL tag on Arcana Missiles[/p]
- [p]Fixed skill usability calculation when power cost reductions are in effect[/p]
- [p]Fixed custom skill assignments being randomized if we progress to campaign selection then back up[/p]
- [p]Fixed the inventory sort setting to adjust properly when we change bags (based on previous setting)[/p]
- [p]Fixed 'Stun Recovery' condition not triggering after special stuns are resolved (like 'Enslave')[/p]
- [p]Fixed additional 'fully explored' dungeon messages triggering after battle[/p]
- [p]Fixed the ability to interact with the inventory while waiting for battle to trigger[/p]
- [p]Fixed autosave icon display[/p]