[p]Added the 'Boon' system. Characters can now choose new bonuses each time they level up. You won't always get what you want, so try to work with what you get! Options can be re-rolled with Renown.[/p]
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[p] Added visual differentiation on the icon for boss encounters[/p]
[p]Added event dialog for some encounter outcomes[/p]
[p]Added Trait tooltips when inspecting an item in a shop that has traits (This is the use case where it is most required. This is not universally enabled to avoid situations where up to 6 different trait tooltips could be required at once)[/p]
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[p]Changed the damage on Parrying Daggers to scale with Dexterity[/p]
[p]Changed default Talisman icon[/p]
[p]Changed the way saves are handled to try and prevent the save/load errors some players were experiencing[/p]